10 Strangest Endings in Games Never Meant to Be Found

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Sometimes we come across an ending in a video that makes you think, wait was that how it was supposed to end? Only to find out, it wasn't. This is why today we’re diving into the top strangest video game endings players were never meant to find.

~Games Featured ~ (SPOILERS)
Tomb Raider Underworld
Hitman: Blood Money
Dead Rising 3
Blade Runner
Persona 5
Disgaea 2
Bully
Wandersong
The Stanley Parable
Metal Gear Solid V

~ Clips and References ~ (SPOILERS)
Tomb Raider Underworld - Cut Ending

Dead Rising 3 - Ending X

Blade Runner - Lost Human Dektora Ending

Persona 5 - Ideal World Love Ending

Disgaea 2 - Cut Ending

Bully - Cut Chemical Plant Ending

Wandersong - Sequence Break Ending

The Stanley Parable - Unfound Ending

Metal Gear Solid V - Unachieved Ending

As always any clips not listed above are exclusive to this video.

Thumbnail artwork by Goiaba.

Special thanks to Evan Hill, ThrowingOutRox, and SeraHawl for their contributions to this video.

#oddheader

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The Stanley Parable secret ending intrigues me. It's certainly the most mysterious of all the endings listed in this video.

davidfriedman
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This is the only easter eggs youtuber that shows actual never-before seen easter eggs

bigfuckingdumbass
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They just activated the cut scene for MGS V recently on PS3. A group was able to take control of all the nukes and then deactivate them. No doubt made easier by the relatively few people left playing on PS3.

ingramfry
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"Congrats you found an oddheader easter egg,
people don't find these often."
At 12:31. It's only there for 2 frames (frames 15-16, if you're interested). I only found it because I was interested to see what the commands were during the Stanley Parable segment - I certainly wasn't looking for an Easter egg. (You can use "<" and ">" to go backwards/forward one frame).

iriomote
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I doubt the cremation in Hitman would have "gone too far" because in the game you can burn a woman so she falls into a shark tank to be eaten.

Curseco
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That last one really is the message that the Metal Gear franchise had been trying to push for decades; as long as a single weapon of such caliber exists, humanity will never truly know peace, and it is up to us all to ensure that we somehow attain that peace.

TheOrangeBanjo
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For Blade Runner, I shot her in the back as she was leaving and somehow ended up in her route. Ending was us leaving despite me killing her hours earlier. Very weird, a little variable they didn't consider.

LDaKDap
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The Stanley parable end feels like it was meant to be found. Game is trippy as hell but so good

YaBoi-kzeg
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This one might be a little confusing to less familiar players, but if you've played The Stanley Parable, you might remember that in the ending in which you Unplug the Telephone, you actually end up in an alternate version of the Bosses office, and the door close trigger is quite a bit later than it is in the default form - this evidence leads me to believe that that ending was intentional, and it was rather an attempt at mimmicking the game being exploited, rather than truly glitching

ethanriem
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If I ever make a game I will hide an odd head out of bounds I really appreciate your videos

sleepingonyourroof
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The stanley parable ending could very well be working as intended. The game devs know full well about console commands and players using the console to check logs and find secrets, so it wouldn't surprise me if they intentionally caused errors to make it seem like it was really unintended.

Like, there's a window you can walk out of by pushing up the office decor and it looks like you fall outside the map but in reality they intended for it and wrote dialogue, and it's acknowledged that the only way you know falling out of the window was intentional is because of the dialogue triggering, and if you didn't hear it, you wouldn't have stuck around so long. So knowing that it wouldn't surprise me if they had an ending with no dialogue to see if people really can notice if something is intentional without a blatant tell. Lots of the endings 'feel' like you're breaking the game, but since the dialogue triggers properly, you know you aren't, and it's all part of the act. I know if I had input on the game I'd make an ending without the dialogue and see if people can tell if it's truly broken or not. I mean, people seem to think the elevator to nowhere is 'broken' or 'glitched' or 'cut content' solely because the narrator doesn't comment on it despite it's odd mechanics.

Winasaurus
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I remember that last one. Right after the cutscene played, either Ocelot or Miller (can't remember) radios in to tell you that nukes have been made yet again. Because y'know, server error.

Rad-Dudeandathird
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And as you pointed out Odd, that ending of Phantom Pain probably existed for that reason; Meta commentary on Kojima's part, allowing the player base to prove a point before it dawns on all of us that we are exactly why world peace is unbelievable reality. Then we can sit back and realize something about ourselves as a species.

What a great way to get someone to see the error of their ways/make a statement.

thehoodybadger
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Oddheader: Why do you bring a rock to a gunfight?
Literally every Rust player do that, lmao.

lolohlinoh
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Actually, the "errors" in Stanley Parable are intentional. I actually used the console to enter the ending without bugging the narrator and those same events still happen.

Edit: Additionally, the door trick was also intentional. If the game was legitimately bugging out there, the audio would have just kept playing. There was a specific trigger to stop the audio.

babyyoshi
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In Persona 5 Royal, failing the last dungeon allows everyone to be "happy". I can see this working with it.

Kaimine
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Stanley Parable: the only game that has so many endings that even a placeholder ending is interesting and mysterious.

senatorwilsonphillips
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“You have murdered thousands of innocent people... ruined countless lives... and worst of all is that you seemed to have enjoyed EVERY BIT OF IT! What do you have to say for yourself?!”

*I’m special tho c:*

“Yeah okay, fair enough go right ahead (:”

The most extra hidden ending that wasn’t meant to be found .0.

professortree
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when i learned about that ending in MGSV few years earlier, i instantly started my game and dismantled all my nukes because i knew that i wouldn't be playing this game for long enough to see this ending for real, but i didn't want to be the last asshole to have them ready and block the cutscene for everyone

RagenSkiill
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Oddheaders music during his videos are almost at the same rhythm he talks, almost making it seem like he's rapping his entire video.

fuzzyapplepie