UV Map a Stool in Maya 2022: Basics

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Hi Creators,
In this video tutorial, we cover how to UV map a hard surface object. We'll be using tools such as projection, unfolding, texel density, and more! There's a lot to cover, so let's get started!

Software used: Maya 2022
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I'm currently going to school for this and your videos have been the best teacher. You are thorough, thoughtful, consistent, and amazing! Thank you!

traceyjohnston
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I've struggled immensely w/ trying to understand UV maps. You make it so easy to follow, understand, and learn. TYSM!!!

nessf
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Thank you, I really appreciate all the tutorials. I find that very few people can actually teach or do tutorials effectively because in almost every case they start out with a simple concept and then immediately go way off the rails into other aspects, theory and detail that has nothing to do with the original intent of the tutorial, or in the example of UV'ing something, they start out with a really complex object. If you are going to teach something keep it simple. That's why I definitely think your tutorials achieve the goal of bringing people up to speed on Maya. I knew about most of this content in this tutorial but one thing I learned was how to transfer attributes and a few other little shortcuts.

sgiff
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Thank you for taking the time and effort to do this. It was simple, direct and very helpful.

juztdewit
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This is THE best UV tut for Maya I've ever seen. Bravo, and thank you!

chrisgallagher
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I've heard many tutors. You are very good. I am so glad I've found You. All the best! Thank You

avroracreateser
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Thanks for the video. I find that the 3D Cut and Sew UV tool eliminates a lot of the need to do a bunch of individual projections. I just hit the model with a planar map to clear out the default UVs and then use the 3D Cut and Sew UV tool to mark my seams and create UV shells. Then I select all the shells and hit shift+D to unfold all of them in one shot. It puts all the shells at the same texel density and ensures that they are right side up exponentially. It has really sped up my UV workflow. It's a great tool.
I've been a fan of your channel for a while now. You do great work. Your Arnold rendering videos really helped get me going with Arnold. Keep up the good work!

KaraboLegwaila
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i follow u for a while for wisdow, and this one tutorial, was exactly what I need. valuable information and a good laugh. thank u!

subcm
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Great video once again. I'll finally get how to use UV mapping one day. This is where I start.

MichaelHurdleStudio
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its a fun to learn with you pls make more videos like this. It's fun to learn with you

harshpasad
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This was overall easy to follow but I had issues with separating the cut I made in the leg, I could not select the UVs like you did so they objects did not separate. That was the only issue, great tutorial!!

crism
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Hi Monica, you have an amazing didactic! Wow, I'm fascinated! Thanks for sharing your knowledge, these tricks are worth gold! Greetings from Brazil!

honkpill
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Thank you for the tutorial.🙏 I have learnt lot from this tutorial. Your teaching skills are the best. 👌👍

arun-oeb
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Wow! This is perfect! This is exactly what I was looking for! Thank you

martindemetz
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Thanks for the video. I appreciate. Now i got lot more tricks about uv mapping.😀

sidharthkvijay
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your videos are really helpfull for me thamks a lot😊
👌

Ohh_iitz_ashu
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thank you for these amazing tutorials <3

nirajmali
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In layout when you were resizing the stool parts why haven't use texel density option again to match when you change the object size?

faizanrizvi
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Haven't been there any improvements on the UV tools on this 2022 version? It seems exactly like Maya 2018's.

nando
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Wow Monica you are just amezing your explaining in very easy method great 👍👍👍..but i got her small problem in transfer attributes. component doesn't working hear how can I fix it???

multipotentialite