UV Map Anything in 5 Minutes with Maya

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Software used in Tutorial: Maya 2020

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Table of Contents

0:00 Introduction
0:44 Setting up the workspace in Maya
1:32 5 Key Steps to Unwrapping any 3D model
3:35 Apply Key Steps to Hammer
7:42 Timelapse of Unwrapping the rest of the assets

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*Make sure to Delete History and Freeze Transforms first!

OnMarsD
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For those not getting similar results make sure before you start unwrapping, that you "freeze transformations" and "delete history by type" for the object(s) you are going to work with.

cglancer
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That was the first time someone on YouTube actually managed to explain it right and show us the most important steps. Thanks a bunch!

LUNTK
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After literally crying from not figuring this out, you made it just look so easy and so nice. Thank you so much for explaining this concisely

TheDukersrules
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Dude this is probably the most helpful Maya video I have ever seen about UV unwrapping. You explained it so simply and executed the process in what felt like mere seconds compared to all these other confusing ways.

corrohsivegaming
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I know I'm commenting two years later, but WOW thank you for making a simple and to the point video about unwrapping! You are a huge help!

kaelynfraley
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This is by far the easiest explanation regarding setting out your UVs, very easy to understand and simple.

davidshapcott
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What a great way to go about it. Your method is so simple and so effective, I never thought of doing a camera based UVs first and then just slicing up pieces

AudioReactive_UE
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Doing a game design course right now with a week of crunch before hand-in and UV mapping was killing me.... thank you!

sillaysponge
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I'd like to say, we really appreciate your kindness in sharing these tutorials, your videos are to the point, no waste of time, precise at the same time, clear and easy to follow. Bless your heart and take care :)

totoosarts
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thank you so much for this tutorial - i had a class on this and got soo frustrated because no matter what i tried i couldn't get the results i wanted. this tutorial helped me so much in understanding how to uv map!

Shirukagiri-P
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this was so much more helpful than anything my professors were showing/sending me. I was in tears before I found this video.

aurorielys
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You're getting a like, a subscribe and a comment for the algorithm. These are the kind of videos I need. Simple, straight to the point, easy to understand. No faffing around. Love it. Thank you.

JustWanderingAsIDo
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This video was perfect for what I was doing. I didn't realize who it was when I clicked it, but then I recognized your voice! Thanks for the great channel!

StevesGarage
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This did help me quite a bit I did not use the exact technique you are doing but I had no idea the camera based button existed and I’ve been taking 3D classes for 2 years!

Patti-bt
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This video has taught me more about unwrapping than my college professor... thank you, going to try this out and hopefully it works for me.

infinitegarb
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I appreciate how there’s no ads, thanks.

muhamadrusliyuliswanto
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This is a useful advanced method simplified. I'll try it when we UV Map our Lego Models for our finals in class. Right now, we're using basic projections with "Planar" and "Unwrap" revisions as we practice with cereal boxes.

evankam
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I tought I understood how to cut UV's until I saw your video, outstanding explanation!

alejandrabernal
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Probably the best Maya UV video I've seen so far. So many other videos just use one of the default pre-UVed primitives. I didn't know where to start in Maya and none of my cuts/seams were being created, needed to see that you start from camera based to generate the initial UVs in the tile. I was just deleting them and wondering why seams weren't appearing and why it wasn't unwrapping anything. Thank you!

NickEnchev
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