Unity Outline Shader - Tutorial in Description

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Outline shaders are most commonly associated with toon shading, but they're pretty great for a ton of things, like CAD rendering or just highlighting objects on screen.
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Man, this is the best method ever! Thankyou for sharing!

kaleo_mendes
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this is amazing! Would you also considering doing this in ShaderGraph? PS: You have shared very powerfull knowledge.

Shinziga
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It works when I open the demo and it looks great! However, I'm not able to get it to work in other projects in v. 2019.3.13f1. Could someone explain the process?

ericbutler
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Hello, is this shader with edge detection? And can the edges be changes, like have noises, not be this streight?

ConchStreetStories
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I downloadedI downloaded the file but I have errors in the compiler. I'm using version 2020.3
He says he can't find the PostProcessing, PostProcessingEffectsSettigns, PostProcessingEffectsRenderer, PostProcessingRenderContex, PostProcessingAtribute, PostProcessing and the PostProcessingEvents namespace

ivanyronaldo
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I run the Demo-Scene but the Outline doesn't show up. What am i doing wrong?

FoleysWorld
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Hi there. Don't know if I'm doing something wrong, but when I add the PP effect, outlines don't show up like they are in the video. Silhouettes are outlined, but there isn't a outline along every edge. Any idea how to fix this?

DDtown
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Hi, it works perfectly in the editor but when i build the game it doesnt work, the scene doesnt load. Ive tried without this shader and it works fine. What do i have to do?

polriubrogent
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Please, come with a tutorial doing this effect in ShaderGraph/URP :)

ligacaopeptidica
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is it possible to change the color of the outline?

merlebirb
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Dear Master Roystan.

Thanks for sharing your knowledge!

Greetings from your fan from Brazil!

Please, we beg you, make this tutorial using ShaderGraph and URP!

Aloisio_PN
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how would i make it not outline some objects

angerygametime
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Does this work with lightweight render pipeline?

cryora
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