The Future of Gaming: StarEngine (4K)

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Introducing the latest updates to StarEngine: The innovative suite of tools and technologies breathing life into Star Citizen and Squadron 42.

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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.

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Kind of unbelievable to see something like this pulled off in one continuous shot

Kevduit
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This video is a perfect encapsulation of how far my grandfather said he had to walk in the snow to get to school.

TheNN
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New Babbage alone could be the setting of an entire game.

Global-yt
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As a software architect, i can do nothing but salute this outstanding work. Just imagine the work pipelines and team organization to develop all of this. It's breathtaking a company can make software this size with such requirements to be done!

renanrossidias
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Honestly the most impressive thing here is how've they've managed to keep one musical motif going for 24 minutes without it seeming overplayed.

idlemickey
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looks promising. I think you should do a kickstarter campaign for this. I bet it would do great.

elleshar
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As a network infrastructure major i can only imagine the headache they go through daily and i have nothing but respect for their work on server meshing technology

comradeconnor
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I saw this myself once. Then I showed it to a friend. Then I did that three more times. I have now watched this video five times. It's crazy

Kasparskjesol
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Chris mentioned during the event that this was the world's longest single spline animation. He wasn't joking, absolute madness.

alystair
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This is by far the most skilled FPV drone pilot I've ever seen. Thank you for capturing this beautiful footage.

bbkintanar
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I don't think I've ever seen something that's quickly made me believe in it faster. This is beyond speechless, I'm currently working on my CS major and I WANT to work on things like this. I believe in this work and strive for this level of quality.

Zylefer
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Jesus this is just insane. Some of you guys will never understand what it takes to deliver something like this.. Hats off to everyone that is involved in this.

nordmensch
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As an automotive embedded software developer, optimization is paramount for us, every byte counts. But watching this makes me want to salute the devs here.

nafisahmed
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I adore how the constellations don't move when you jump. I love the Star Wars jump too, but the galaxy feels much bigger this way.

nathan
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I like to poke fun at SC but I have to admit, the visuals really are stunning and the sense of scale? Wow, this is like nothing we've ever seen before. I am starting to become cautiously optimistic about this project. Wish them the best of luck.

bassdeff
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I remember when scaling and rotation were a massive selling point to the SNES VS Genesis. This type of animation just blows my mind. Absolutely incredible.

markstanton
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A space travel game with actual space travel. What an astounding concept.

lockekappa
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As a professional graphics and engine developer, I feel humbled by this technical marvel.

nooan
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Kudos to the guy who set up that camera path.

Arnie
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I was in the top 50 thousand original Kickstarter donators for this game. Was super hyped for it. Lost my vision 3 years ago, so I'll never get to play it. Using a voice reader now to just leave this comment. I hope those of you who were as hyped as me enjoy it, I hope it's great. Had the highest of hopes for it. Glad to hear it's coming closer to what was pitched to us 12 years ago. Have fun, everyone.

CujoHyer
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