CitizenCon 2953: Shaping the ‘Verse - The Future of StarEngine

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As seen at CitizenCon 2953. From pixel to persistent universe and everything in between, join us as we showcase the power and depth of StarEngine, enabling the seamless scale that pushes our game to the cutting edge of the industry, technology, and beyond.

00:00 - The Future of StarEngine with Benoit Beauséjour, Chief Technical Officer
03:00 - The Future of StarEngine with Marco Corbetta, VP Technology
4:55 - Clouds, Fog, and Weather
08:00 - Fire effects with Mike Snowdon, Visual Effect Director and Alistair Brown, Senior Director of Graphics & Procedural Tech
14:25 - Water effects with Will Hain, Engine Programmer II
22:30 - Blood, Sweat, Tears, Scope Shaders, HDR, Temporal Upscaling, Renderer Updates, Future of Planets, Vulkan with Alistair Brown, Senior Director of Graphics & Procedural Tech
34:30 - Global Illumination & Ray Tracing with Ben Parry, Principal Graphics Progammer
45:00 - StarCloth, StarHair, and Maelstrom destructive features with Chris Raine, Senior Lead Physics Programmer
1:09:30 - Audio Enhancements with Graham Philippson, Director of Audio Technology
1:15:00 - Persistent Entity Streaming, Replication Layer, Server Meshing with Paul Reindell, Senior Technical Director, Online Technology
1:33:25 - Outro to The Future of StarEngine with Chris Roberts

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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.

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Going back in 3.21 must be so painful after seeing all this awesome stuff

falmatrixr
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i have a feeling that many people didn't really realize what Paul was showing them LIVE! in his server meshing session. This was nothing less than a "from pupil to space"-moment.

SvenScholz
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If you just want to revisit the pretty videos

0:05:54 for pretty clouds
0:13:15 for pretty fire
0:18:35 for pretty ripples
0:20:16 for pretty waves
0:21:32 for prettiest water
0:23:08 for pretty tears
0:23:24 for pretty scopes
0:33:46 for working Vulcan
0:36:11 for pretty lighting
0:41:38 for pretty cockpit lighting
0:45:29 for pretty medgown
0:57:38 for pretty hair strands
0:59:30 for pretty destruction
1:04:37 for pretty DeStRuCtIoN
1:08:40 for pretty CARNAGE
1:10:57 for pretty sounds
1:12:13 for pretty silence

ikkeheltvanlig
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Hope they make some in game radio with news and commercial breaks. Space trucking with the space radio on would be neat.

velaikka
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This is such a massive accomplishment. As a programmer myself (over 20 years experience), I am blown away at how complex this must be to develop and manage. It's a work of art!

CNC-Time-Lapse
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I don't think it's any exaggeration to say this is the most technologically sophisticated and ambitious game I've ever seen. We've seen stuff like this from AAA games before, but never with this kind of seamlessness and scale. These simulations aren't running in a tiny little 2km by 4km pocket dimension, they're running at the scale of whole planets and solar systems. That is just mindblowing. A sane CEO would never have attempted this. A responsible publisher would never have funded this. Thank God Chris Roberts and CIG are both thoroughly irresponsible and a bit crazy : )

loganwolfram
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It dawns on me now that they have been really developing an Engine so they can push the boundaries of what is possible. It’s been a long time waiting but my take on Star Citizen has always been “Doesn’t matter how long it takes, just make it great!” I am willing to wait❤🤘

KismetBP
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Maelstrom destruction is the most awesome thing I’ve ever seen. My jaw was on the floor watching those 2 gladius collide and smash into the building. I’ve replayed it like 30 times, I can’t even believe it. Seriously well done CIG

saltygoat
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As a land surveyor nothing excites me more than exploring a new place. I can now say nothing excites me more than taking new steps in Star Citizen. Thank You for all the hard work and dedication. This game has absolutely been worth the time and money I have committed as a backer. This Citizencon really solidified that. Thank You!

ryanthomas
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Congratulations CIG on all of your accomplishments so far; hats off especially to your networking team for server meshing, incredible technology!!

_Nuchi_
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The tech going into this game will advancing gaming for decades... Unbelievable.

MorganWalls
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Please stream next CitCon on YouTube too. The Quality is so much better on YT Streams, and you stream here anyway.

GameTalkEddie
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18:43
"Yeah! Take that, WATER!"
that cracked me up

Jiambo
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Every devs at CIG are adventerer, explorer and pioneer of the gaming industry! Their visions, dreams and imaginations are beyond the skies! These goosebumps gave me flesh back to 9 years ago the reason why I pledged, when I'm still just a student following the project day and night. Congratulation CIG, massive showcase!

jordysiu
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I feel like the audio panel 1:09:43 didn't get as much love as the others. I just want to say that the realistic sound mode is absolutely mind blowing. I can't wait to try this out for myself. I think even if it becomes a handicap against other players, I will likely always leave it on realistic mode lol.

miked
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Star Citizen has indeed come a long way.

Im 60 years old and have been dreaming of this game since the first Kilrathi flew by my cockpit in wing commander.

What a momment in history. 👏👏👏

A.I. will soon, take all this work, and postulate an entire, and complete galaxy, and beyond, with fully fleshed out organisms, and structures, using these rules.

Thank you guys for this library of work.

My children will enjoy getting lost in the universe this embryo will become.

Still watching.

vnelson
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The audio is fantastic. The crown has been taken. Realistic audio mode blows every space game out of the water

walawala-fods
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As a virtual photographer, Star Citizen has always been bringing surprises to us. Many people asked me if some of my shots were taken in real life. And now it's going even further with Star Engine, what a dream OMG. Thank you guys for all the efforts. I believe these updates will also mean a lot to all the players but not only virtual photographers.

lapernum
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20:20 almost killed me. THE WATER LOOKS AWESOME!

MarcelK
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1:33:45 Is exactly why I have pledged Star Citizen for since 2016 ! Server Meshing really is an incredible piece of technology ! I whish I were part of team to have help built it. Big shoutout to them.

o-super
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