KSP 2: Saturn V Eve Mission!

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Did you know that NASA had a plan to use the Saturn V to send a crew on a flyby of Venus? Well, let's take a look at that, and see if we can recreate it in KSP with Eve!

My PC specs:
NVIDIA GeForce RTX 4090
AMD Ryzen 9 5950X 16-Core Processor
64 GB RAM
3840 x 2160, 144Hz

This video is intended for audiences 13+ years old.

Manned Venus Flyby Wiki:
Manned Venus Flyby NASA document:

The song used in the intro is by the awesome Approaching Nirvana!
Check them out:
The song used was "305", and you can stream it on Spotify:
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One thing to note is that the Apollo Venus plan would've also used two LMDE engines for the SM as opposed to the usual AJ10-137

astroevada
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Your rockets always look so beautiful, the way you use fairings and multiple engine pieces etc. Mine always end up looking like a mutant bacteriophage

saimGX
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Bonks the debris with the Kerbal head 😂

nokandno-escorner
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Any chanced on you making a mission similar the movie "The martian"? As in, building the space ship hermes completely on orbit, then going to mars, having a decently big lander that can do up and down once, then returning? I know it would be a big mission but you do those pretty well :)

What manly made me ask is the EVA session at 6:57. I dont know why, but the docking above the blue background with the sun shining on the metal parts and showing the scale of such a "small" craft just hit different

polaska_tyu
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I'd figure sending two identical atmospheric probes can be useful, since it allows you to do the same measurements in different places and/or times and get some idea of the range of values.

PleegWat
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Bob spasming on Kerbin reentry had me giggling wholeheartedly!

flutiyama
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been a long time since ive last checked out this channel, and ksp 2 in general

OUAAAAAAAA
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Definitely have had that infuriating engine sound thing. It ruined an entire science playthrough of mine as it was even playing everywhere at the ksc, even in the VAB. Worse thing was that it was the 4 mammoth engines sound that was playing from my dres mission.

georgewashington
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"There is no Real Solar System in Kerbal Space Program 2." There will be! There will be, and it will find you, Matt! One day; one day you will no longer be able to escape the _gravity_ of Real Solar System! 😂

eekee
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14:51 I really thought this was going to turn into an podcast or audiobook ad

tommyagnello
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this is one of the only channels i actually watch consistently.

QuantumLabsyt
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What is this Matt? A KSP video with ‘Venus’ in the title? You’re playing RSS after all!

thespacepeacock
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5:56, I donno man. Look back at the experiments attempting to go supersonic. We sacrificed a lot of people attempting it.

EvaOwnsAll
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I overcame the j2 s2 issue by angling the outer engines out a bit, so the centre engine was safe, while the base of the outer engines stay hidden

Suppise
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I've noticed that KSP2 still doesn't show the effects of having a liquid fueled rocket "steam" at launch due to the temperature differences. Matt, tell them at the game headquarters, please. Love your shows, dude.

AlanRogers
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Good challenge idea: The Ultimate Goat Test Challenge
The goal of the challenge is to collect as many points as possible. It is done in a fresh science mode save.

The challenge is done in 3 steps:
*1. Before the challenge begins:*
Before the challenge begins, you will need to get the settings for it. You can even choose multiple at a time. They can't be broken but they will reward you by multiplying the score at the end of the challenge. +X% means that X% of the total score will be added to it. All percentages are summed up first before applying

Hardcore mode (if you kill a Kerbal you lose all of your points, no quicksaves are allowed): +100%
Quicksaveless (already applies if Hardcore mode is active but without the additional reward for it, you CAN die, but still, no quicksaves): +30%
One ton at a time (every rocket needs to weigh at most 1000 tons): +50%
Absurd introvertism (you only have one Kerbal, if he dies, another one replaces them): +70%
Forgot the thingy (no docking allowed): +30%

*2. During the challenge*
The points are scored for landing on the celestial body and returning back to Earth. Each celestial body weighs a specific amount of points:

Eve: 280
Moho: 245
Tylo: 235
Laythe: 210
Vall: 200
Bop: 190
Pol: 175
Eeloo: 165
Dres: 155
Ike: 145
Duna: 140
Gilly: 130
Minmus: 120
The Mun: 110
Kerbin (you need to get to space, land, get to space again and land again, all within one launch): 100
The points will only be earned if a kerbal lands on the celestial body and goes back to Kerbin (a robotic spaceship doesn't count!). If the Kerbal dies on the way back after landing on the body, you will lose half of all the potential points it could've scored if the rocket would've gotten back to Kerbin, for example if you land on Vall and then crash on your way back, you will not gain the 200 points from that launch and only lose 100 points (except if you revert that).

You will also lose 35 points each time you upgrade in the tech tree.

*3. After the challenge:*
You may stop the challenge any time as long as no Kerbal is in space. The points are multiplied by the conditions you chose in the beginning. If your points are negative, you have lost the challenge.

If you are good enough you will get a medal (just a trackmania Easter egg)

🏅 2986 points (my PB)
🥇 2700 points
🥈 2400 points
🥉 2100 points

timer
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As for the engine sound issue that you mentioned, I've had something similar happen recently.
I took off from the KSC, put myself into orbit, and went back to the KSC's tracking station to timewarp to a transfer window. When I then took control of the ship in orbit, I had this pretty annoying constant re-entry sound, kind of like I was cutting through the atmosphere at speed that I could not get rid of, no matter what I tried. The game still said I was in High Orbit, and everything seemed fine, so I have no idea what caused it.

Maake
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13:40 I have this glitch on KSP1 with RCS thrusters sometimes! It'll just constantly play the RCS thruster sound as if I'm holding down any of the IJKL or HN keys

ImThethKing
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I always feel sorry for the kerbals, so its nice that you gave them a little extra living space.

ADOSA
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I think the biggest issue they'd have had with that mission is the astronauts would have absolutely driven each other completely insane. Especially wit the Apollo astronauts, all the best will to Michael Collins but I imagine being stuck in a capsule with him for like, four years would have driven anyone completely mad.

TheHutchy