There is NO REASON To Play Breath of the Wild In 2023

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In today's episode I talk about why there is no reason to play breath of the wild in 2023. Its because Tears of the Kingdom is just that much better.

Special thanks to @PlayertoBeNamedLater for doing the thumbnail (go check out his channel its so good)

Footage Credits:

Music Used:
Shrine - The Legend of Zelda Breath of the Wild OST
Main Theme - The Legend of Zelda Tears of the Kingdom OST
Talus Battle - The Legend of Zelda Breath of the Wild OST
Colgera Battle - The Legend of Zelda Tears of the Kingdom OST
Hateno Village -The Legend of Zelda Breath of the Wild OST
Calamity Ganon Phase 2 -The Legend of Zelda Breath of the Wild OST
Field Battle - The Legend of Zelda Tears of the Kingdom OST
Shrine Battle - The Legend of Zelda Breath of the Wild OST
Master Kogha Battle - The Legend of Zelda Tears of the Kingdom OST
Riding - Day - The Legend of Zelda Breath of the Wild OST
Malanya's Theme - The Legend of Zelda Breath of the Wild OST
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as much as I agree with some of your points I don't think botw is worse by a bit, I think they focus in completly different gameplay aspects. botw focus is much more in discovery and desolation, the challenge is how to get to things with so little power, totk gives you all the traversal things you need so that is not a problem anymore, now you need to solve puzzles and overcame chalenges with that, the enemies are harder in totk for this reason. I enjoyed more botw than totk because I like walking into unknown places, in botw i did that because it was the only option, in totk I just fly over things because theres no reason to walk anymore. Anyway, my point is just that those two shares the same places but with the core gameplay different, so theres reason to play botw because is a masterpiece and if you like exploring that game is much more focused on that than totk.

albert.
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There are a lot of reasons to still play BotW. If you’re new to these open world Zelda games for instance and want a simpler introduction. Or if you’re like me at only played it for the first time a couple years ago, so there are still a few quests you haven’t completed yet. Maybe you miss fighting a Guardian or using the runes. There’s still value in that game. I think TotK is an improvement for sure and I’m glad people are gushing about it but I don’t understand why so much of this positive evaluation is being coupled with dragging the game that paved the way for it through the mud. These videos are endlessly irritating.

RossComptontheth
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I still tell people to play BotW first so they can appreciate the world and the characters. Because personally, I loved seeing someone in TotK and being like "Hey I remember you! How did you end up here?" and usually whatever they had to say would answer that question. Or seeing something in the world and being like "That's not how I remember it" which would then incentivise me to go there. But TotK is above BotW in basically every category. Which is a miracle

galaxygamer
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They're both fundamentally different experiences. I know I'll go back to Breath of the Wild because I know I'll want that unique experience again

Blu-Rey
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It’s the hype. After the initial release is over, BOTW has the special place in my heart.

danreyes
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only thing i miss are the guardians they were so fun to fight

Temjuh
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I feel like Totk is the only game I have ever played where I feel like I could play it for two more months and still feel like there is more for me to do. Game sets up challenges and makes me want to actually do them

SomeoneWeird-vxjx
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I definitely got bored in ToTK much more quickly than I did in BotW.

JCSuperstar
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I just finished TOTK and I can say that BOTW is overall a better game when it comes to atmosphere, and I find the abilities of the sheika slate way more interesting when it comes to puzzle solving, TOTK feels like playing BOTW with mods.

wildlinku
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Some things about BotW that aren't in Tears: Guardians. Just having that laser pointed at you and the music changing is incredible. And there are helicopter versions of them. You can't deny that's awesome. Divine Beasts. The suck as dungeons but something about being inside one and looking out is incredible atmospheric. Being in the freezing atmosphere on a full moon in Revali's airship or watching Urbosa's camel slowly march in the desert sun while you are inside is something else. Gloom is a bit scary at first but Malice is just way more intimidating. Malice actually has presence in the form of physical blobs and gloom is just paint on the ground/walls, and gloom doesn't even hurt you right away, and gloom damage is actually easier to fix then Malice does. (I think gloom damage is way overhyped once you know it doesn't deal damage to your current hit points, just your maximum). Also the random Yiga attacks after you defeat Kohga and the instant-kill attacks from the Blademasters that pierce Mipha's Grace/Fairies. I mean Tears has many more things, and it's better 10 times over, but there are a few times I want to return the original one.

shirrenthewanderer
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I just bought a Switch Lite just to play the Zelda series and Breath of the Wild is definitely a game to play. Can’t wait to play Tears of the Kingdom

Rob-pytm
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Imo, I think TOTK benefits as a sort of New Game + experience to BOTW (not calling it a DLC), and they both benefit from the open world in different ways.

BOTW feels like it is slowly introducing the world to you, you feel like link learning about the world as if it was the first time. Traversal is much more crucial in this game as you can't just find high points to glide from except if you climb a mountain or tower. The world feels less “lived in”, in the sense that you feel the consequences of the Calamity and spend most of your time pondering what happened in the past. The story is much more about introducing you to this world and it is the main focus.

TOTK, in the other way, benefits from your past knowledge. You are in the same position as link, in a world you already know, but that has been significantly changed. Your decision is much less focused on “oh, what's that place?” and more on “I can't wait to see how x place has changed!”. For that, traversal is way easier thanks to the skyview towers, sky islands, ascend and rewind (not even counting the ultrahand contraptions), and exploration is fully dependent on the player's curiosity, not just for traversal. In that way, it allows players who already know the world to simply skip to the places they want to explore instead of traversing the same ground as before, while still allowing others to fully explore this renovated Hyrule. It also makes you feel much less alone, and the ease of traversal just hammers in the feeling of a more interconnected world post-BOTW.

Also, it is purely based on personal opinion, but both games have a unique aesthetic (Sheikah/Zonai) that might make you favor a game over another)

Also, both games focus on completely different things, with BOTW Shrines being more about the basic mechanics of the world and TOTK being fully focused on the new set of overlayed mechanics (for obvious reasons)

In conclusion, BOTW is more based on traversal, the feeling of isolation, and venturing through a vast, unfamiliar world, where the challenge comes mostly through traversal.

TOTK on the other hand is more focused on the new gimmicks, experimentation, the feeling of renewal and connection, and exploring parts of a newly-changed, but familiar Hyrule.

PDS
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What I love about totk is the fact that you can pinpoint literally any random location on the map, go there, and find tons of things to do. A perfect example of this was when I decided to just land on a random tiny island in the middle of the necluda sea where I found a boat, and for the next 3 hours I was sailing the ocean finding caves, npcs with side quests, enemy camps, shrines, and more.

mzz..q
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Just by the title. I don't like you...

I watched the video, I have so many complaints:
1. It shows that you just rushed through botw, no wonder you like totk more if you actually did the stuff you wanted to.
2. I lt also shows that you haven't finished totk, BEFORE REVIEWING IT...
3. The shrines are subjective. I for one liked the puzzles in botw, I liked not always having to do one, and I especially liked actually getting worth while items in shrines. Botw shrines often gave you equipment. What do I get in totk? Oh great... Another Ruby.
4. The durability and fightings.
4.1 durability doesn't really matter I haven't noticed a big difference.
4.2 sometimes I pick up weapons and use them mid fight, but it's usually more effective to prepare them.
4.3 the fusions, omg the fuaions.
4.3.1 i think at this point I've spend a solid 30 minutes just going left and right on that stupid item bar trying to find the right thing to fuse to my arrows, instead of just selecting an arrow type.
4.3.2 killing most monsters is still absolutly useless. Most of the drops have horrendous fusion damage. The second you get some good items to fuse, you have no reason to go for any other enemies.
4.4 the fights are less creative in totk. Because of all of the 50.000 fusion options most of the fights get super boring, because the effective strategies aren't the fun ones and the fun ones are so bad that it's usually not viable
4.5 the world in botw is new it's interesting and you slowly discover it bit by bit, it felt like an adventure to get to around. In totk the world is different and interesting sure, but it's way to easy to traverse. And it feels repetitive and overwhelming at the same time. The typical way to explore is: build a hoverbike, fly to lookout tower, fly up, look at an island which is 80% the same as the last one, repeat.
4.6 it's a squeal as you correctly stated, but it's not an upgrade as your implying. It's just a different game. There isn't much of a competition between the two. They are both good, but in different ways.

Please note I like both games. My critic is only onsided to address the points made in this video. Also no hate to the creator, we're both allowed to have an opinion, but shitting on one of my all time favourite games doesn't get you any browny points.

Hufi.
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I hate the fact that some are just denigrating Botw now. Look, TotK may be more fun but that's just because it builds on top of everything Botw achieved. And Botw being the first one is the one that take's the merit for being the og in every single aspect.

And add to that the fair criticism of TotK reusing the same map as Botw.

rGGdom
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I'm playing BotW now for the first time. I didn't have a switch until this year - I simply couldn't afford it - and I've been slowly collecting games I've been wanting to play, which includes BotW. I'm having a blast, and whilst I know that everyone is going buckwild over TotK, I'm going to take my sweet time before I get that one too. Its not like its going anywhere anytime soon 😊

JuniperDenn
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Went back to play BOTW this week. I actually found it refreshing to be back in it. Some things one misses actually, but also makes one appreciate Tears without hating Breath.

richardmahn
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While it does improve things in a lot of ways, I actually prefer BotW. When I first picked it up it was like nothing I've ever played in my entire life. When I play TOTK it is just like a game I have been playing for the last six years.

CitrusArchitect
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I think playing BoTW first isn’t a “must”, but it definitely enhances the player experience when they get around to playing ToTK, same way knowing the lore of BoTW helps understand the events of Age of Calamity. Since it’s a map I was already familiar with, I spent a considerable amount of time running to my favourite locations of BoTW to see how they’re faring now instead of progressing the main quests; recognising all the changes and nods to BoTW is a treat. One of my friends is currently playing ToTK and they’ve never played BoTW. We both adore the game and everything it has to offer, despite us having different histories with this version of Hyrule.

With that said, I’m interested to hear what the experience would be like for someone who experiences ToTK first and plays BoTW second. This is the first time we’re having a Zelda sequel that takes place in the same world as the original iirc

a.j.cookie
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I really miss the champion abilitys for two reasons 1, because they were more practical and 2, they were less clunky to activate, the best sage ability is the goron guy’s and maybe the zonai lady’s mech

sagepuppet