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Preview : Godot Dynamic Third Person Camera
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Hi, i just learning Godot Engine and currently working on third person camera. Basically the camera can interact with environment and doesn't clip trough object or wall.
I can adjust some settings like sensitivity, pitch and camera range from in-game settings or editor and its working pretty well.
Next, i try to add switch mode feature for the camera so i can switch to first person and top down mode depending on what perspective that i want to use. With this feature, i don't need to setup new camera again for my future games.
cheers!
I can adjust some settings like sensitivity, pitch and camera range from in-game settings or editor and its working pretty well.
Next, i try to add switch mode feature for the camera so i can switch to first person and top down mode depending on what perspective that i want to use. With this feature, i don't need to setup new camera again for my future games.
cheers!
Preview : Godot Dynamic Third Person Camera
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