The Obscurities of Animal Crossing

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Translated Debug Gyroid Document:

Code referenced in this video is credited to the Animal Crossing decompilation project:

This video was recorded with an HD community texture pack for the game ran through Dolphin emulator:

Assets and other information were pulled from the Animal Crossing GameCube community megasheet:

🎵 Music credits:
• Ceremony - Animal Crossing New Horizons:
• Fireworks Festival - Animal Crossing New Horizons:
• Title Theme - Animal Crossing (Nintendo Sound Selection Vol.1):
• Re-Tail (Qumu Remix) - Animal Crossing New Leaf:
• Bunny Day - Animal Crossing New Horizons:
• 5 P.M. - Doubutsu no Mori (Faithful):
• Timed Minigame - Animal Crossing New Horizons:
• Kapp'n's Song - Super Smash Bros. Ultimate:
• 5 P.M. - Animal Crossing New Horizons:
• K.K. Cruisin' (Qumu Remix):
• Shop Closing - Animal Crossing New Horizons

0:00:00 Introduction
0:00:47 Disc Ejection
0:02:02 Title Theme Extension
0:03:07 Gyroid Face
0:04:18 Unlucky Weather
0:05:36 Public Paintings
0:07:06 Mr. Resetti Mashing
0:08:12 Detailing the Whale
0:10:41 The Debug Gyroid
0:12:37 The NES Emulator
0:15:23 Warp Zoning
0:17:10 Acknowledgements & Conclusions

#animalcrossing #technical #trivia #facts
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Since the Lloid face has "decoy" in the name, I wonder if the idea is that the player is actually replaced by a gyroid that play session since the "real" player is still visiting another town? Tom Nook just goes "LLOID! YOU'RE UP!" and tosses a second Lloid in front of the player's house with a hat on. "Brilliant... they won't notice a thing."

ophelialiddell
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The debug Gyroid that says is definitely one of the Animal Crossing characters of all time.

nulcow
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Apparently the internal name for the Gyroid face is 影武者 (kagemusha), which generally means a "body double", but I enjoy the literal translation, "shadow warrior"

Chubby_Bub
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The arapaima fish fluently speaking English to you after you go out of your way to catch the uncatchable whale is simply perfect.

Marchingvenusaur
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The fact that the whale is actually in the game is amazing. I saw so many people make clickbaity stuff about it on YouTube ages ago but you really demolished any mystery or doubts I had about it. Awesome video Hunter, love this format by the way!!

TheIrishDino
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I think the Gyroid face is meant to be a joke, which got lost on a non-Japanese audience.

In Japan, (from what I've heard) Clay Dolls are commonly associated with magic, bringing them to life to act as servants and such, and when you load up after resetting, the villager becomes confused, since you left, and haven't returned yet.

So I think the joke is, that your character left, so you're instead playing as a clay figure, meant to take the place of your character until they come back.
This is why the face looks like a gyroids, since they're clayfigures as well.

This is also why Coco has a similar face, as she's meant to be a clay doll as well.

I could be wrong about this though.

Valcuda
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Oh my god, you just made me remember that a few days after Christmas when the GameCube came out a few of us brought our systems to a friend's house for a sleepover and we figured out that you could take the Animal Crossing game disc out mid-game (someone took it out when the TV was turned off but not the GameCube). So there was three GameCube playing Animal Crossing in different rooms of the house off of one disc and we had a ton of fun discovering the game with each other, me and the other friend ended up getting the game ourselves afterwards and returning back to our town from the memory card save

jarons
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Resetti capping the text speed to talk slower reminds me of N in Pokemon Black and White, with N always having a 1 stage faster text speed because he talks fast. Pokemon BW even has a hidden faster text speed for the effect when you're on the highest setting. Love it when games have little details like that.

piratebear
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15:43 This reminds me of when I did this in Animal Crossing: Wild World. Myself and others used Action Replay to give us these things that we called seeds to place buildings down, reload the area just as you did, and then have a building appear. People used this maliciously when visiting other players. They would place buildings in front of critical locations like Tom Nook's or even their town gate. I would go in and use a code to remove the buildings for people. People were very grateful for it. They would leave the area, come back, and the unwanted building would be gone.

Great video by the way as usual. I liked the way you presented things.

Nesdude
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Crazy how much there is to talk about in this game for it being so relatively simple compared to other AC titles. So glad you're covering it- there's just something about this version of the game...

Mogswamp
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14:33
There's actually _more_ mappers than the 256 IDs listed there! That picture is from specification of the original iNES header format, which only supported 256 different IDs.
But, once you start adding in mappers used in bootlegs, homebrew and the like, you start quickly going above that! Not to mention that a couple slots were accidentally wasted on duplicates or were reserved for emulator or internal use.
So there's a newer 2.0 revision of the format, which supports up to 768, though I don't feel like counting to see how many of the slots are actually used so far.

LonelySpaceDetective
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1:30 Another fun fact semi-related to this one: The European version of Animal Crossing has five different copies of the game inside, one for each language. You can even extract them and run them by themselves. I guess Nintendo didn't have to worry about running out of space, so they threw optimization out of the window.

Dragoonglue
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"this gyroid does not shut up"
The gyroid:
😂😂😂

BheeseAndCrackers
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I remember accidentally opening my disk cover when I was playing on the GameCube as a kid. I was surprised when the game kept working, I even took the disk out to see if something was wrong with it and it kept working. It's cool to find out why this happened so much later!

RejectedSonnet
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Something interesting about the NES. Wario's Woods was released in 1994, the last officially licensed title for the system (And the only NES game to have an ESRB rating at launch). This means that there is only an 8 to 9 year gap from its original release to its inclusion in Animal Crossing.

If applied to New Horizons, this would mean that you would be able to play games such as Rhythm Heaven Fever or Super Mario 3D World.

Toonrick
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There’s something about finding secrets about the GC version specifically. I think a lot of it has to do with the fact that when we started playing it, it was like 2002, we were 7 years old, and did not go on the internet…so all we knew about the game was what we stumbled upon on our own. We didn’t even meet Farley in the wishing well for the first time until 2017! Had no idea she even existed!

HannahandCailinLoesch
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lmao at the gyroid face code that says “punish player”

blue_bach
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The game *fitting inside the GameCube RAM* is something I certainly didnt expect, it must be great for load times too

MadamLava
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For the PAL region disc, the game requires the disc in the console or else it'll demand you insert the disc every time you enter or leave a building, like Nook's Cranny, or your house.

The game itself compresses to 80MB at the lowest, possibly due to the languages for the region.

awsome
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Do you know how upset I was growing up and tripping in the snow? To have my brother and say that I’m lying? I haven’t seen that print since then. Dude I love your videos and your work, thank you so much

Singleparentof