An Exhaustive Look at Pokémon Brilliant Diamond

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#pokemon #brilliantdiamond #bdsp

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Links and Credits
(Please let me know if I've missed any!)

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0:00 Intro
03:24 Twinleaf Town
04:44 Verity Lakefront, Lake Verity
09:15 Route 201
10:37 Sandgem Town
11:53 Visuals and Controls
21:42 Route 202
23:28 Jubilife City
35:40 Route 203
42:05 Oreburgh City
46:07 Oreburgh Mine
48:15 Oreburgh Gym
57:01 Oreburgh Gate
57:39 Team Galactic, Box Link
1:00:42 Jubilife TV, Mystery Gift
1:02:51 Route 204, Ravaged Path
1:04:13 Floaroma Town
1:09:56 Interlude
1:11:00 Valley Windworks
1:14:33 Route 205, Eterna Forest
1:17:26 Eterna City
1:22:10 Grand Underground Catching
1:27:22 Eterna Gym
1:28:34 Team Galactic Eterna HQ
1:30:29 Cycling Road
1:32:28 Old Chateau
1:35:05 Route 206
1:42:25 Trade Evolutions
1:50:34 Wayward Cave
1:54:08 Route 207
1:56:34 Mt. Coronet South
1:58:28 Route 208
2:02:57 Hearthome City
2:06:41 Amity Square
2:13:47 Route 209
2:18:41 Lost Tower
2:21:36 Solaceon Town
2:24:35 Solaceon Ruins
2:26:52 Route 215
2:30:30 Veilstone City
2:38:12 Veilstone Gym
2:42:53 Galactic Warehouse
2:45:17 GWS
2:48:52 Redemption
2:53:48 Route 214
2:57:33 Valor Lakefront, Hotel Grand Lake
3:02:44 Route 213
3:04:51 Pastoria City
3:05:49 Great Marsh
3:18:10 Pastoria Gym
3:22:09 Galactic Grunt Chase
3:27:57 Grand Underground
3:37:45 Breeding
3:49:08 Route 210
3:59:16 Celestic Town
4:01:46 Route 211
4:03:24 Route 212
4:11:50 Pokémon Mansion
4:13:50 Berries and Honey
4:18:35 Super Contest Hall
4:30:20 Hearthome Gym
4:34:02 Pokémon Design Discussion
5:11:54 Route 218
5:13:05 Animation Discussion
5:51:17 Canalave City
5:52:33 Canalave Gym
5:59:02 Wayward Cave B1F
6:02:21 Oreburgh Gate B1F
6:05:16 Fuego Ironworks
6:08:56 Routes 219, 220, 221
6:12:07 Iron Island
6:19:48 Canalave Library
6:33:02 Lake Valor
6:36:27 Lake Verity
6:37:31 Mt. Coronet North
6:42:42 Routes 216, 217, Acuity Lakefront
6:51:04 Snowpoint City
6:54:48 Snowpoint Gym
6:58:42 Lake Acuity
6:59:56 Galactic Veilstone HQ
7:09:57 Mt. Coronet, Spear Pillar
7:33:30 Route 222
7:55:00 Sunyshore City
7:59:34 Sunyshore Gym
8:04:47 Rock Climb and Waterfall
8:07:00 Route 223
8:08:34 Victory Road
8:27:40 Pokémon League
8:54:10 National Dex
9:02:07 Poké Radar
9:14:17 Fight Area
9:16:30 Route 225
9:33:33 Survival Area, Route 226
9:36:40 Route 227, Stark Mountain
9:42:07 Route 228
9:43:18 Route 229
9:44:36 Resort Area
9:48:58 Route 230
9:49:50 Legendary Roundup
10:05:18 Sendoff Spring, Turnback Cave
10:11:04 Outbreaks
10:12:49 Victory Road, Route 224
10:18:12 Mythical Roundup
10:24:19 Pokémon HOME
10:35:05 Vs. Seeker, Gym Leader Rematches
10:41:08 Pokémon League Rematch
10:43:48 Battle Park
11:03:29 Conclusion
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CORRECTIONS and CLARIFICATIONS:-

2:23 I make a point of not acknowledging games released after the game I'm discussing. I ought to have mentioned that in the introduction.
1:37:14 Steelix can be caught in the wild.
2:21:36 CONTENT WARNING: SEXUAL ASSAULT. The "bunny girl" costume is not as benign as I made it out to be. Japan has very high sexual harrassment and sexual assault statistics. Japanese critics have argued that objectifying women in media, even for young children, is a contributing factor to these statistics. Having played so many Japanese games I'm desensitised to a lot of this stuff, which is exactly the problem; nevertheless, it ought to have occurred to me to interrogate it. Please accept my apologies.
2:59:10 Your options are more than doubled in Doubles. 4 moves x 4 moves = 16 combinations in a turn before we even account for switching or items.
5:00:00 This interaction is not unique to Mareanie and Corsola - Sableye and Carbink behave identically.
5:17:33 My understanding of why health depletes so slowly was incorrect. So long as there are more Hit Points than pixels in the HP bar, the game counts down each number in its own individual frame - as the Gen IV games run at around ~30FPS, the game will take 1 full second to take away 30HP.
6:22:56 The Ainu people are still around today; I unintentionally imply otherwise.
10:23:01 Arceus is not an event Mythical; it's locked behind completing all main story missions in Pokémon Legends: Arceus.

shoogles_
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Just want y’all to know if he made this a show with 30 min episodes, it would be like 22 episodes long. Bro produced an entire show

yogainstructor
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"a slag heap is what we call maggie thatcher"

"we used to race snails, which was just as exciting as you'd expect"

God im so fucking happy we've got a new video. your one liners crack me the fuck up. gonna be so good to dive into this over the next few days

ambikam
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Just want to point out how much your scriptwriting has improved since the Omega Ruby video. Feels like going from a uni thesis to a column in the paper. Real wordsmith you've become

floris
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He pulled it off with aplomb

EDIT: I DIDN'T KNOW HE MADE THIS JOKE

Flashdot
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Scottish man poetically and thoroughly deconstructs and analyzes a remake of a 17 year old children's game in a deadpan voice for 11 hours. My beloved king has returned

Themosquito_
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I'm surprised you didn't talk about Buneary in Eterna Forest. I've always thought that was a brilliant little detail, and an awesome introduction to friendship as a mechanic. Buneary always knows Frutration, and is the only Pokemon who can learn it naturally, a move that becomes stronger the lower your Pokemon's friendship value. Buneary then evolves when it's friendship is high enough into Lopunny, who learns Return on evolution, and is the only Pokemon to learn it naturally, a move that gets stronger the higher your Pokemon's friendship value. It's a beautiful way to let you mechanically feel the otherwise kind of arbitrary feeling friendship stat, as you see Frustration slowly grow weaker, and get rewarded with this hella powerful move at the end of it. And all that comes from the area where you're first introduced to the idea of fighting alongside a friend.

GG-dthh
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I've long maintained that your Omega Ruby retrospective was likely the best-written Pokémon video of all time. Now, over 6 years later, we get to tackle an even more controversial entry into the series, and with even more hours of entertainment and insight. Beyond excited to dive in - props to you for creating what I'm sure will go down in community history!

(Also I find it very amusing that, commenting 7 hours after it was uploaded, I can know for a fact that not a single individual on Youtube has watched it in its entirety 😂)

SilphSpectre
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Wanted to show appreciation that this 11 Hour Behemoth is subtitled!!

MayaBVortex
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only an hour in and as someone who actually quite adores these games for all their flaws, i'm really appreciating the thoughtful criticisms of the game.

SupremeDirt
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this is genuinely one of the most impressive youtube videos ive ever seen. i used to see people joke about your oras video (that i have not seen) but damn its rare to see a video essay justify its length this well. insanely thorough and fair, great work

scrimblocoded
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I think there's a pretty elegant solution to the HM problem - contextualize it as a learning moment for the trainer character that enables them to get their Pokémon to do things for them. Something like "You learned the Push command!". Then, when you try to push something, the game checks if any Pokémon in your team can learn Strength (without needing to learn it), and if they can, it tells you "You asked Machoke to push the rock. It did so happily!" - prior to that growth moment it could say "You asked Machoke to push the rock. It doesn't seem to understand you..." or something along those lines. If you don't have a strength mon, then the game can either not let you push (the annoyance of which is mitigated by immediate access to your box - maybe it can even tell you that there's a Pokémon in your box that COULD push and ask you if you want to swap out), check your box and have the Pokemon help out automatically ("No one in your party could... But Machoke heard you and jumped out of the box to help!"), or just default back to having a random Pokémon from the grass help you out (I like this one least), depending on how lenient you want to be. This way you get rid of the weirdness of the growth coming from an item and it still prioritizes that team effort aspect, doesn't force wasted move slots. There's even precedent for your trainer learning to be a better trainer having an impact on mechanics - the traded Pokémon level cap for obedience increasing with each badge in earlier games.

masterplusmargarita
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it’s MY sleepover. i get to decide the movie

yennikarual
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I think there's something very charming and funny about this video's empathetic approach to game development. In this age of internet hot takes, it feel almost absurd to apologize for something as commonplace as calling a dev team lazy or a previous video's unnecessarily strong stance on something. And yet i think it lends a very wholesome and forgiving air to the critique that makes the actual criticism come across as all the more valid, because you know it comes from a place of love for the game and empathy for the devs and fans.

tristanneal
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The way you articulate your points and thoughts, while already very good in the Omega Ruby video, have skyrocketed so much, and it's so easy on the ears, this was an absolutely great piece to listen to and you managed to articulate a lot of feelings i think many of us have had about these games but always fail to actually express. Fantastic video

kyro
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I just want you to know, having finally finished this video after four days of off and on watching, your voice is downright therapeutic. You have one of the smoothest, most listenable voices I've ever laid ears on. I could (and I guess have) listen to you speak for hours. I don't care of you're speaking on geopolitical conflicts or reading a damn phone book, your voice is smoother than butter.

Snugboat
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33:20 he was most likely joking, but for anyone wondering, the coin toss landomg on heads that many times was a 1/64 chance lol

EpiKLyeah
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I'm so excited to watch this! My girlfriend used to live 3 and a half hours away from me and I would listen to your Omega Ruby retrospective on the drive up there and back every time I went to visit her. It's one of my favorite pieces of media ever so I can't wait to really dig in to this!

ShinyBidoof
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after watching this once through, i think my absolute favorite moment is when you held down a gym-badge for too long and got gym-badge jumpscared. the incredulity was like watching a tiger cub play with its enrichment toy

cross
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In the best way possible, this didn’t feel like 11 hours—great pacing, compelling content. I loved the “what if” characters, including the art. Thanks for all the work this must’ve took (and for adding “themperors” to my lexicon).

Aviplotbunny
welcome to shbcf.ru