3 Easy High Poly Methods

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In this video I will show you three methods in 3DS Max. Giving me a thumbs up and subscribing and clicking the bell shows you find my videos helpful. If you want to support me check out my Patreon visible in the last 20 seconds of the video. Thanks.

Ending Music: Bensound
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one of my favorites tracks from perfect dark lol, nice throwback

mitch
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You made this video short but very sweet! nice job explaining and editing

PandaJerk
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Valuable info, thank you for making these videos.

elizap
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I like the new boolean modifier as well cause you can use the voxel remesh in that and you dont even need to boolean anything.

hexesandheroes
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I'm wondering if there's some technique to create bump maps from a high poly model and apply it to the low-poly version...

conatcha
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for some reason Retopology modifier refuses to work on some complex shaped meshes, whatever you do after long calculations in just shows the same subdivided mesh with no quads.

Hokunin
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So I've been re-topologizing painstakingly by hand when there is a pro-optimizer?

nascarbilly
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Area: a region or part of a town, a country, or the world.

gulfELAl