Denuvo Says Piracy HURTS Sales!

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Denuvo anti-tampering anti-piracy software continues to push its agenda to defend multi-billion-dollar corporations from those awful pirates that just want to ruin the gaming industry by getting games for free.

This time, they have a study and statistics that prove that a game might lose a potential 20% revenue if the game was cracked on the first week. 20% loss is not something to be ignored, but this just proves that PC gamers do buy games. It's almost like piracy is not an easy thing to do for most people.

The game will lose only a negligible amount of revenue by the time the 12th week hits. So, game companies can remove Denuvo by that point without suffering any financial losses. And yet here we are still having way too many games being protected by Denuvo. Looking at you, SEGA.

I love how they also said that the median games lose "almost no sale to piracy" because they are uncracked for 12 weeks. To all the game companies out there, I don't mind waiting for 12 weeks. Just get that performance hogging DRM off ASAP.
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I cracked Dark Souls 2, and once Elden Ring launched, I travelled to the closest town where I can get steam bucks to buy it.

Piracy isn't always bad.

alixxgorg
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Nah denuvo ain't gonna stop one of the biggest community of the Internet

dead_mystc
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Anyone can learn how Denuvo works, the documentation is out there.

dinodan
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If there is Denuvo on the game. I won't buy it. I couldn't play Hogwarts with it, yet pirated copy worked fine.

borismarkovic