How Much MONEY My Game Made In 1 WEEK!

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In this video I discuss the stats and revenue my game made within it's launch week.

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ima be real... this might be the funniest game concept i have seen. hope all development goes on well and this game thrives

PeoplePolter
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wow this is quite cool to see, i didn't realise such a small game could succeed fairly well. Good luck on future endeavours, really cool to watch.

dergus
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This fantastic! You just got a fan! I am excited to follow your future success.

CheckPointProfessor
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Thanks, I have been struggling keepin up the motivation to build my game and u rekindled my spirit.

rishiniranjan
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Congrats! Always feels good to achieve your goals.

anispinner
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Thanks for sharing! Very insightful watch. I hope to learn from your videos and will apply to my game dev journey! Subbed and liked!

landergames_
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underrated utuber im planning to become a game devoloper to and to work hard towards it

MemesX-uyrzz
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Awesome it's going good for you, I was wondering if you had any tips on 3d modeling and other stuff like that, like any good tutorials anything would help. Thanks!

batch
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Honestly, the refund stuff is so easy to prevent just by providing much more content for the money involved, because if a game is this short, it may not be worth money to most people. It competes with free games with dozens if not hundreds of hours of potential play time. It competes with paid games for the same cost with much more playtime. Honestly, as much as I think it is bad for someone to refund _after_ playing the full game, it's not really an end consumer issue. It's a content issue. Also, people can have multiple reasons why they refund a game.

PHeMoX
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You'll get the $100 you paid back! Its only a deposit. After you surpass $1000 total revenue, they refund the $100 :D

bluepinstudio
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What did you use to make the game? To setup the deal with steam was all done via email? you use opengl? Maybe see if you can make the game multiplayer for the ok good luck I might get into game development but a bit rusty with programming.... nice to hear indie devs making it...

cybernit
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Really inspiring, well done! Did you keep track of hours spent at all? Would be interesting to know how much time you used to make this game :D

arospro
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Great info on launch data! Thanks for sharing. I just watched your last expectation video and was wondering about couple things still.
Looking at the day 1 stats, did you still have 700-800 wishlists on launch day or more? Also did you get 10 positive reviews right away on launch day?
Looking forward to hearing more! Congrats on your release!

mangotronics_games
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Hi Hamuno, thank you for the personal and helpful video. I noticed a somewhat large YouTube channel made a video of your game about a month ago (Drae's "I played a totally normal game about shooting hamsters") with over 150k views. Did this result in any noticeable boost in sales?

CardinalDXMP
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i Like you, hope you make more great Games.

user
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Im a content creator but I watch this content for motivation 😊

JemelTheEntertainer
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i have no idea how long night was, or that it was even apart of the game lol so maybe making that part of the toturial might help but fun little game, i like the economy management aspect!

RyansBlock
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Hello, out of curiosity how much time did it take you to make your game ?

SDStudio-mauk
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How is it going today? VGInsight displays 16.000 and it seems you tripled that review count, so congrats!

ludomancerstudio
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I was curious if you tracked your time and how much time was spent on the game?

TechAtScale