The FUTURE of Unity 6!

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👍 Learn to make awesome games step-by-step from start to finish.

Sponsored by Unity

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💬 GDC 2024 has just wrapped up and Unity had their roadmap session covering what is coming in the future with Unity 6.
There's lots of stuff on a ton of different topics, updates on Rendering, Multiplayer, DOTS, AI, Platforms, etc.

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If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#gamedev

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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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1 mil over 9 years. Thats actually amazing, huge congrats dude.

vakuzar
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Through all the ups and downs, I'm sticking with Unity. Strikes the best balance between ease of use, capability, and portability.

NongBenz
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I'm SO happy to hear that CoreCLR and the language version update is on the roadmap.
For instance first-class record support in Unity would be absolutely excellent!

NeverSink
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First time I see you. Funny when a voice connect to a face. You don’t look like I though you would haha

litjellyfish
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Build profiles sounds very interesting since I released a game last year on Steam and Google Play. I wound up making 2 separate projects just because it was easier to keep track of which control scheme I was putting into which build. The main reason for this was a bug with the version of Unity I was using where the up/down axis control was flipped for positive/negative. It was a weird bug, and I kept forgetting to switch it around when I would switch between the PC and Android builds.

jtlewis
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After flirting with Unreal and what they have going, Unity needs step its game up. Unity always had the documentation and asset store advantage but thats starting to change as well.

Bongface.
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Thank you for catching me up big dawg!

stbd
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Looking forward to CoreCRL, but that's a bit longer down the road. But DOTS in standard systems is nice as well, hope they capitalize on that by improving things like animations and navmesh.

To be honest, my hopes are not that high, Unity had a tendency to keep things "semi working" for years even before the layoffs.

sealsharp
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I use the AllIn1VFX example assets as templates for particle effects, so having it be native is excellent.

devzozo
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OMG YOU ARE SO DIFFERENT THAN I IMAGINED! I've been watching you for a looong time, and, idk why, never seen you.

bobjustus
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As a solo game dev, BIGGEST challenge I am facing right now is optimizing the world for my open world game. And I am super happy to see these performance oriented updates, however.... those pricing changes still lurking in my mind though... .😅😅

hamzahgamedev
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I'm so excited for Unity 6 now, I have tried making multiplayer games and I had so many struggles and I just failed, looking forward to the AI features too, and other smaller things.

soma_donat
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Thanks for the overview Code Monkey! Looking forward to all the new features. Several of them are very much things that I have been needing. I have to spend a game jam or two working with ECS before I commit to using it in a big project, but I know it will make optimization much easier for some of the stuff I work on.

PillBugGames
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One of the big problem with Unity 6 is that the other plugins are not ready so many scripts from plugins as Google Play Games for example will have alot of errors. I hope they catch up.

awesome
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im super excited to try out muse when unity 6 officiall is out ive been making a game with chat gpt because i dont know how to code and lack skills as im alone but i think this will help expand what i can do so much i cant wait

jahrednorgaard
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Unity 6 preview is out now. Do you have any idea when it's going to officially release? I am ready to start a new game, but I sort of want the new license more than anything. It's going to be a 2D tile map single player game, so performance won't likely improve too much, but that personal license increase to 200k is tempting me to wait.

PharmacyBrain
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Awesome! Sounds like a lot of good features are coming. And having the benefits of DOTS even for people like me who don't understand it sounds great. I've stayed away from AI for ethical reasons but if their AI stuff is ethically sourced then I'd try it out.

suicune
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I've been waiting for this video!
Thank you.

lemetamax
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No bombastic new features, but Unity is definitely getting faster and faster.
One day we'll make changes to the script and play the built game in less than 3 seconds.
Fascinating future!!!

raymk
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tons of features :) will need to re-learn gamedev tools after this upgrade (I don't mind, will be interesting)

halivudestevez