Why I'm not switching to Unreal Engine | Unity vs Unreal

preview_player
Показать описание

In this video we explore the classic indie developer debate: Which is better, Unity or Unreal Engine?

Both engines have their merits, and the distinction doesn't seem to be so clear cut anymore. Both Unity and Unreal Engine have made drastic improvements in recent years, and the competition between them has driven a ton of innovation.

If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our games, Veil of Maia & Samurado.
---
---
Wishlist our Games:

Subscribe for NEW game dev videos every Monday & Thursday!

Follow us on Twitter for regular updates!
---
Music from #Uppbeat (free for Creators!):
License code: WB5EOKZLJIZZUIVC

#motivation #indiegame #gamedevelopment
Рекомендации по теме
Комментарии
Автор

I think there should be an update to this video following the most recent "decisions" made by unity...

sleepybye
Автор

People who say one engine is the "right" engine propably have never made a game and THINK they know about game engines

iiropeltonen
Автор

Mastering a tool is indeed one of the most important things that a lot of people ignore. Every engine is great nowadays, just pick one and learn it to the max.

CodeMonkeyUnity
Автор

This video has aged well! Keen to hear your thoughts on this latest Unity dumpster fire, will you be making a video? 👍

justjarryd
Автор

Next video: "Why I'm switching to Unreal Engine"

idkk_
Автор

Between Unity killing the Plus Plan yesterday (so over $100k jumps you straight to $2040 a year) and adding a Runtime fee of 20c per install in January - do you still feel the same? Unreal will hit you 5% but only after your first million.

n_mckean
Автор

Unity always add similar feature to catch up with Unreal but 9/10 of those features stay in "preview" for years making them usable only for 5 min demo but not real production

CouchWarrior
Автор

Well that was definitely the wrong decision.

mattbella
Автор

You're going to be very disappointed today if you read the news.

markathena
Автор

I am unreal developer using for few years , Today I tried learning unity . Everything seemed like an alien planet .everything was unfamiliar . Unity is good, but the thing is you stick with the engine you have started with . That’s my opinion because any indies time is very precious . Why would u waste your time trying learning every engine . Just get the job done and keep testing the market . All the best to all hard working kick ass Devs .

ving
Автор

Oh boy. This wasn't aged very well...

sagitta
Автор

I strongly disagree. You NEED to know programming if you want to make games. It doesn't matter if you prefer to use visual scripting but you have to be familiar with programming concepts. I started out with Unreal thinking exactly like this and soon started banging my head against the wall because I wouldn't understand how to solve the simplest problems.

marularch
Автор

Hey! There's a big Unity update - Unreal Engine 5.3!

brenolad
Автор

I used Unity since 2010, still do for contract work. But for personal work it's Unreal all the way. I spend way too much time fighting against Unity for simple stuff. Animation, multiplayer, UI, and lots of paper cuts are made MUCH simpler in Unreal, because Unreal is battle tested by Epic, something Unity refuses to do for stupid reasons. The biggest reason why I want to be 100% Unreal is that they only make money when I do (I only start paying them anything once I make $1m), whereas Unity has no incentive to help me finish my game. In fact me finishing and shipping goes against their interests because I may stop my license. How long has Unity stagnated on UI, animation, particles, their new render engines, multiplayer? It took them 10 years to make their input NOT a steaming pile of tripe. Everyone also has full access to Unreals source, which has been insanely valuable. Unreal ships MASSIVE improvements with every release (not just visuals), these days Unity is mostly just catching up on bug reports or fixing half implemented features.

Rant over.

Wahooney
Автор

For newcomers like me, where I have the privilege to choose Unity or Unreal and not be encumbered or held back because of time, practice and assets invested, I decided to go for Unreal as it is out of the box beginner friendly that you are able to make games or visuals looking like it's from some big name triple A game company. Since time is a limited resource for me, I can't afford nor have the capability to learn two different game engines so I can only very carefully and pragmatically choose one that is ultimately the best and is future proof, and Unreal at the moment seems to be the one

kenhew
Автор

I've been using Unity for years, but I had no experience at coding at the beginning at ALL. I was introduced to Playmaker by accident and thanks to that these days I can make practically anything I want with no limitations. I think Unity's visual scripting is just as powerful as UE. :)

Itsjustjord
Автор

I love the honesty in your videos. For me it's 2D= Godot, 3D = Unity and Unreal only if you are mid/big studio and really know what you are doing. At the end of the day your game idea and implementation is more important that the engine you get used to.

hawkgamedev
Автор

Unity user here. I feel the same way. Changing platforms would set me back and I dont want to start all over again. Perhaps I could, but I need to be good in at least one platform.
By the way... This channel is deeply underrated. Thanks for sharing.

tivasthegamer
Автор

Watching this after Unity’s new price change

ecrem
Автор

I spent about 5 months in Unreal and then one day I decided to try Unity. I stuck with Unity. But I actually think both engines are great. They both have their strengths and weaknesses and the choice really comes down to what works for you. Try them both, see how it feels, then commit to making a game.

ExpensivePizza