Is VulkanMod really better than Sodium?

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In this short video, i compared two optimization mods between each other (Sodium and VulkanMod) to see, which one is better in terms of performance.

Texture Packs that i use: Unique Dark, Smaller Crosshair.

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Keeping in mind that vulkanmod is still in alpha, and if it's developed enough, we could even see real ray traced shaders, that uses RT cores of the gpus

Kimizuky
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"Is VulkanMod really better than Sodium?"
"Na"

innovationtalk
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Vulkan works better on AMD GPUs. Note that there is a BIG difference between Sodium and VulkanMod. Sodium is a new rendering code with geometry batching and draw pass consolidation, and it makes many optimizations for vertices, etc.

While, if I understand correctly, as the name suggests, VulkanMod only converts the Render API from OpenGL to Vulkan? I'm not sure about that, but if I'm right, that means that Vulkan can, in fact, be WAY faster than Sodium in the near future if it tries to do more than converting the Render API. It could maybe even do something like what NVidium does with that Render API and have GIGANTIC chunks with low performance cost.

Thanks for this discovery, NickNameHidden!

reikoow
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to be honest, microsoft should make the next big update performance based. Imagine: "Minecraft: The Performance Update" that would be music to my ears

project_anti
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Idk anything about this vulcan mod. I do know that sodium is essentially as optimized as opengl minecraft can get. If this alpha-stage mod with first-attempt optimization is matching sodium, this is something we need to pay attention to.

illuminate
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before watching the video, i can tell you that vulkan is i think on par with sodium, gets wrecked by nvidium, and has an arterial blockage outside of windows.

unfunny
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WE BEATING WALL OF FLESH WITH THIS ONE🗣🗣🗣🗣🗣🔥🔥🔥🔥

Londelreal
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I can see the biggest benefit for Vulkan mod with shaders. With Vulkan ray tracing shaders could actually utilize the RT hardware inside them and vastly speed up the rendering speed and even enhance the visuals while having better performance. Of course this is limited to AMD RDNA2, RTX, and Intel Arc GPUs

crestofhonor
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You should use rivatuner instead of a mod. (It's apart of MSI Afterburner) It shows frame times, min and max fps, 1% lows and 0.1% lows. Sometimes you can't tell the difference from just fps.

malvinchau
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Speaking of bedrock edition,
I played on a java edition launcher for android called pojavlauncher.
And it runs smoother then bedrock edition when using optifine (no joke)

Nafiur
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in order to properly test these performarnce mods you had to make sure you are completely GPU bound, because these mods mostly affect graphics, not the structure of the minecraft itself

taypexx
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Keep in mind that Vulkan mod only changes the rendered, which means that if the devs of Sodium release a version for Vulkan it could have both the performance of vulkan and sodium combined.

QuestionabIeStudios
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Hello, just here to comment that Vulkan being better than openGL is a myth. The difference between them is that Vulkan exposes a lot more controls over how your gpu renders, this can be used for a better optimization but when you latterly have 10x the code to write you might start just copying standard solutions to the problems that are done for you by openGL. Now that the mod works and is in alpha I assume the developers are going to replace those solutions.

Also when you have like 1k fps the problem becomes not in your gpu or cpu but in the god dam north bridge of your chipset (If my memory serves me correctly.) Which is responsible for transferring data in between cpu and gpu cuz keep in mind it has to transfer data for over 1k images per second.

So for better testing next time make sure to load your world. And ya testing is freaking hard I feel you.

laycookie-fi
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vulkan is so good just need to add shaders suport and ti whell be perfect

AXO
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vulkan vs sodium? nah do vulkan vs sodium + nvidium + bobby (printing fps atp)

nova_
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question: how were the % lows in the fps of the first tests? that's usually an alright measure of stability to sample the lowest performance peaks to know how much the game stutters when certain things starts being calculated.

Wilker_uwu
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Vulkan works best with AMD cpus and gpus

MrEasy_GD
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Now do Sodium, Nvidium and Vulkan Mod, that would be a good comparison! :D

Staubsauger
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I remember in some GitHub thread on Nvidium’s repo that the optimizations that Nvidium does, *is* supported for AMD gpus, with the caveat that the driver only supports Vulkan calls not OpenGL calls.

Edit: Grammar, and spelling.

homework
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That's not how GPU/CPU usage works if the CPU has low usage it's good if GPU has low usage it's horrible

Darkcocacla