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Introduction to Game Development (E06: a simple game)
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Welcome to episode six of this introduction to game development in Unity with C#.
In this episode we create a simple game to practise the conditional statements and operators learned in the previous episode. Also introduced is the concept of method overloading, the Time and Random classes, and the Invoke method.
Source code:
Or a once-off donation through PayPal:
In this episode we create a simple game to practise the conditional statements and operators learned in the previous episode. Also introduced is the concept of method overloading, the Time and Random classes, and the Invoke method.
Source code:
Or a once-off donation through PayPal:
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