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Unity Create a Game Series (E06. enemy attacks)
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In episode six we implement enemy attacks.
FAQ:
Q: Game crashes when enemy attacks
A: Make sure that the yield statement in the UpdatePath coroutine is OUTSIDE the currentState == State.Chasing condition.
Source code:
Follow me on twitter @SebastianLague
FAQ:
Q: Game crashes when enemy attacks
A: Make sure that the yield statement in the UpdatePath coroutine is OUTSIDE the currentState == State.Chasing condition.
Source code:
Follow me on twitter @SebastianLague
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