The BIG Elder Scrolls IV: Oblivion Retrospective

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But not that OTHER twelve hour retrospective.

Research was possible thanks to the following:

Other credits:

Timestamps:

Intro - 00:00
Development - 11:11
Opening - 29:37
Imperial Prison - 37:02
Imperial City - 1:12:36
Arena and Gray Prince - 1:23:40
Horse Armor - 2:02:57
Main Questline One - 2:06:46
Chorrol Quests and Goblin Wars - 2:10:42
Skingrad Quests - 2:32:57
Main Questline Two - 2:42:51
Bruma Quests - 3:03:32
Imperial City Quests - 3:19:12
Main Questline Three - 3:46:12
Cheydinhal Quests - 3:55:37
Main Questline Four - 4:09:34
A Knife in the Dark - 4:21:09
Bravil Quests and Player Housing - 4:22:57
Sheogorath - 4:34:40
Leyawiin Quests - 4:41:35
Namira - 4:53:27
Vaermina - 4:55:50
Sanguine - 4:59:36
Anvil Quests - 5:02:46
Remaining Daedric Quests - 5:10:51
Main Questline Five - 5:48:23
Wizards Tower and Spell Making - 5:53:01
Thieves Den - 6:04:43
Vile Lair - 6:08:42
Fighters Stronghold - 6:13:37
Orrery - 6:17:01
Mehrunes Razor - 6:23:07
Allies and Skingrad House - 6:35:35
Fighters Guild - 6:46:41
Mages Guild - 7:24:31
Thieves Guild - 8:10:37
Brotherhood and Vamp Cure - 8:45:05
Main Questline Final - 9:31:02
Knights of the Nine - 10:05:58
Shivering Isles - 10:35:38
Conclusion - 12:14:44

Filaments by Scott Buckley released under CC BY
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Thanks for watching! Please consider liking, commenting, subscribing, yadda yadda. As always, correction can be found below as they become known to me. DON'T (do not) get mad at me or else!

IMPORTANT: Timestamps periodically disappear. i can't fix it no matter what I do. They are still in the description.

Research was possible thanks to the following:


Other credits:


Corrections:

1. I forgot to mention there are other ways to join the Thieves guild such as reading the wanted posters and then conversing with beggars to get information about the meeting.

2. Didn't explain the issues with soul gems very well. The real issue is that you can waste a grand soul gem by putting a petty soul in them, as you cannot stack souls within a gem.

3. I repeat myself sometimes. I tried to find all of them but some slipped through the cracks.

4. While the imperial city is all about being grandiose, the white gold tower itself was made by the Ayleids and there are multiple towers like it. I don't think I made this very clear in the video.

5. I have had two separate claims of me copy-pasting / plagiarizing from the wiki without credit. I have used the wiki to research some quests and when I need to make use of the UESP, I mention it in the video. I also have them credited in the description. The one thing I failed to mention was that I used their pictures from Goblin Trouble in the video so I'm doing that now. If I missed anything else, please let me know.

6. If you're here to yell at me because of the one snippet from the arena section because you saw it on twitter or something a) please don't lol and b) I'm not complaining about that as an aspect of the game. I thought it was an interesting part of the narrative. There's another part in the video where I point out that morality isn't a big focus on the game and we shouldn't care about the morality of our character in Oblivion because the devs clearly don't. Again: not complaining about this aspect of the game. Let's just all vibe ty.

SuperRADLemon
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If I had a nickel for every Oblivion retrospective that was 12 hours long, I'd have two nickes, which is not a lot but it's weird it happened twice.

beleakswordsteel
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You know you’ve watched too much long form content when you catch yourself on thinking “Man…I’ve only got 3 more hours left of this”

mattn
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Man, i forgot how Oblivion could have people look like a full grown adult and a child at the same time.
Great retrospective!

dutchielander
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A fine addition to my collection of multi-hour long oblivion retrospectives.

Bel-
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In awe of the size of this monster.
The length. The girth.

CyanYoh
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I love that multi-hour oblivion retrospectives have blossomed into their own genre

Waldens
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You call it a 12 hour oblivion video, I call it wednesday evening

ubacam
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yes I absolutely WILL watch every 10+ hour Oblivion retrospective I find

Patterrz
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Saturating the 12 hour Oblivion video market ... is not a thing I thought I'll ever see

laszlomiskei
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Oh man, is this retrospective going to suck me back into oblivion? An hour in and I’m already feeling the pull hahaha

dylanwfilms
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Paying 500 gold to speak with Todd somehow fits the narrative

darkcheaker
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I think one thing many don't talk about with Shivering Isles is that it fits perfectly with Oblivion's atmosphere. All those weird quirky moments that happen in Oblivion such as the NPC conversations, all of the sudden no longer feel out of place because the world is supposed to be insane and full of weird and strange people. It basically embraces Oblivion's stranger and quirky moments and makes it work in the context of its world. My favorite overall is Skyrim, but I definitely think that Shivering Isles is Bethesda's best expansion, with Far Harbor being a close Second.

claystedman
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Why yes, YouTube, I WOULD love a 12 hour video on a game I’ve never played. Amazing video and I am going to very much enjoy rewatching this from time to time

OrderOTCB
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I had another end to Glarthir's quest. I can't remember exactly what I did that led to this situation but I remember seeing him in the middle of the night, walking on the street with a big axe. I aproached him and talked to him to figure out what was going on and he only said something like "I have to take matters into my own hands.". I followed him and saw him enter the house of one of his suspects. After a short while he came back out. I walked inside the house and found the person inside dead. I actually relaoded a save and this time I quickly followed him inside the house. It turned out that if I was in the house when Glarthir was going to kill her she woke up and he couldn't kill her quickly enough. They both ran outside and I followed them. Once outside Glarthir kept chasing her but then the guards saw it and killed him. This is why that quest is one of the most memorable to me. The way it can end several different ways and how I could have easily missed stopping his murder if I didn't stumble upon him by chance at the right time.

labdG
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The point where I decided to cure my vampirism was when I had run out of healing items and hadn’t fed in a while so I went to hide out in someone’s home while the sun was rising and starting to hurt me. When entering the home, i was unable to wait until night because i was trespassing and was unable to use any beds either. I didn’t have enough health or healing items or restoration spells to try to bolt to another place where I wouldn’t be trespassing. So then I had to wait from the morning until night time before i could leave, in real time, with nothing to do. I also didn’t have any good backup saves to go to that didn’t lead to substantial loss in progress. At that point I was sick of it and as soon as night came, I started working on making the cure. I didn’t know that I had the access to the dlc to make it easier to cure vampirism, so I just went through the tedious default process. I learned a lot of lessons that day lol

nobodythisisstupid
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I absolutely love this genre of who can make the longest Elder Scrolls retrospective.

Eymbr
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Between Patrician, PrivateSessions and you, I’ll never run out of long form video essays about Bethesda games.

MisterGoose
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When I first played Oblivion, I was honestly impressed with character creation. I think it was among the first games I've played that allowed you to do so much.

Channel-wrzk
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i work 12 hour shifts as a machinist, i typically have to download mulitple videos to get me through the day. Glad to see the one video that will get me through a day lol

chenzen