Python Final Fantasy Style RPG Battle Beginner Tutorial in PyGame - PART 8 | Game Over & Reset

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In this Python tutorial I code a turn based battle game using the PyGame module. I'm going to add a game over condition and a way of restarting the game

Note, sprites are open source, credits below:

Check out my other PyGame tutorials:
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glad to see a finished tutorial on a pygame, gonna save this and look it up, my kid is gonna be stoked when he gets to see his own drawings animated in a game, thank you for this!

gargoyled_drake
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you have no idea how much this helped!
now, to go through your other tutorials and see if I can find a way to stitch the game-loops together

ascnsnPrjct
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Thank you for your superly comprehensive tutorials! Being some time into pygame, I found lots of new useful ideas and approaches in these series. May you have millions subscribers

dizzydizzy
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2024 - I followed your steps and changed a few things. Thank you for the great example project sir.

golden_oriel
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Another great and clear tutorial. I've been suggesting and sharing your channel to people wanting to learn PyGame in the python group you're in. Keep the vids coming.

AJ-jjgs
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Thanks SO MUCH for this series Russ! It can't be more accurate than this for what I have been looking for the last few months. But I didn't find this before now! I'm so glad you made this and that I managed to find it. This series was so crisp and I like that it's customisable and easy to build upon which I think I want to do! I'm subscribed now without a doubt! :D Going to check your stuff out.

Svendzeen
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DUDE CONGRATS ON 1K SUBS I HOPE U GET A MILLION CUZ U TEACH SO GOOD!!!

BeRaikwal
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Thank you for this video series. I'm working on something similar, so this was a great demonstration of many aspects of pygame. I'm planning to watch your platformer videos next. Cheers!

Not_TVs_Frank
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I really enjoyed this series; I've been watching an online course about python, and was interested in pygame programming as well. I started off in 1981 learning BASIC on Commodore PET computers, and have since learned C, Pascal, C++, C#, HTML, Javascript, and PHP. I've been programming in Unity for nearly four years. I'm liking what pygame can do -- thus far -- but I'm not sure (yet) what it can or can't do. I'm going to follow at least one of your other tutorials.

thewebexpert
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Thanks you a lot for this amazing demonstration of how to use pygame. I learned much with you

jeremycpn
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Thanks a lot man i really like the series and the way ur teaching us looking forward for the next game keep it up!!

senjei
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Please do a new one with more in depth combat system. I learned so much from these videos thank you !!!

Skarzx
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I had an issue with my mouse disappearing but you can add

after the game_over check near the bottom to fix that.
I also reversed the death animation for the reset

daze
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Just awesome as me a beginner🥰
Thanks much♥️

senaysew
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can you do when we start the game there is a shop to bye armor
and sword

itz_orangecreepergame
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How can I add levels by having a certain image replace the background when the reset button has been pressed ( I have changed the reset button to a next level button)

tylrrndle
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This series is awesome! I was wondering if you would be able to expand more on it? Maybe how to add things like menus and a shop menu? Perhaps and XP and Gold system? I am trying to figure that out and I would appreciate the help.

zoofboof
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This was really good, I’m looking forward to your next series now. May I ask, what will you be teaching us next?

danwalker
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Question, is there a way to make a double hit that shows the damage of the second hit after a brief delay?

GinjiAmano
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Quick question: When the code turns off the mouse cursor to replace it with a sword, on my version, you keep seeing the mouse, then it disappears, and the sword comes in; they sort of flicker back and forth. How can I fix this?

thewebexpert