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Creating a Zelda style game in Python [with some Dark Souls elements]
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A Zelda-style RPG in Python that includes a lot of elements you need for a sophisticated game like graphics and animations, fake depth; upgrade mechanics, a level map and quite a bit more.
(You also get lots of perks)
Social stuff:
Timestamps:
0:00:00 – intro
0:02:30 – Project setup
0:06:52 – Level setup
0:28:38 – Creating the player
0:49:47 – Creating the camera
1:11:30 – Graphics
1:56:00 – Player animations
2:30:26 – Weapons
3:04:20 – UI
3:44:03 – Magic setup
4:00:19 – Enemy creation
4:57:00 – Player-enemy interaction
5:32:50 – Particles
5:56:25 – Spells
6:26:35 – Upgrade system and menu
7:24:26 – final fixes & sound
Related tutorials:
Project files:
Pastebin files:
Artwork by Pixel-Boy and AAA
(You also get lots of perks)
Social stuff:
Timestamps:
0:00:00 – intro
0:02:30 – Project setup
0:06:52 – Level setup
0:28:38 – Creating the player
0:49:47 – Creating the camera
1:11:30 – Graphics
1:56:00 – Player animations
2:30:26 – Weapons
3:04:20 – UI
3:44:03 – Magic setup
4:00:19 – Enemy creation
4:57:00 – Player-enemy interaction
5:32:50 – Particles
5:56:25 – Spells
6:26:35 – Upgrade system and menu
7:24:26 – final fixes & sound
Related tutorials:
Project files:
Pastebin files:
Artwork by Pixel-Boy and AAA
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