Shader Graph in Built in pipeline. Unity 2021.2

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I go over some of the updates that came from Unity 2021.2 In particular the ability to use Shader Graph in the Built in pipeline

(づ ̄ ³ ̄)づ ~(˘▾˘~)

TWITCH ( ͡° ͜ʖ ͡°)

TWITTER (ಥ﹏ಥ)

₪ ₪ Time Stamps ₪ ₪
00:00 - Intro
00:53 - How To
03:47 - Shader Graph Categories
04:19 - Other nice updates

#unity #tutorial #shader
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That came in the right moment, i have a project in built in render pipeline and i was trying to use the shader graph, even tried to update the whole project to URP but it only messed everything up.

umapessoa
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That uniform scaling is awesom! Great video Pablo!

MajorBatman
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This is great
its also possible to use VFX Graph in this unity version with built in render pipeline 🤤





No more need for silly render pipelines

userrelkjwrweefdggfdgsagsadgw
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Dude… you are a Shader Graph God. Thank you so much, I might have to become a patron.

p.s. Do your tutorials work with 2020.3.26 LTS?

WingofTech
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hey! they actually made it work! nice, but i think i'll stick to URP

paulorodriguez
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wow this is incredible that this is in BIRP. You can just make shaders and then export them to WebGL thats awesome!!!

TR-
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Hello! what is the name of the background music used in this video and who was the artist? :>

jailx
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Doesnt work for me, Shader Graph says it is installed but still is not showing up when i want to add a new ShaderGraph... For me the only way to add a lit shader graph is in the URP... any ideas why or what i did wrong?

zumsl
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I switched to URP last week just to use Shader Graph LOL
But I will stick to URP. It is the future.

maj-ar
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Great video ;) Quick question: Is the created shader interchangeable between all pipelines of HDRP, URP & Standard in a universal manner without any manual modifications?

TerraUnityCo
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Love it! Game changer! But... lol Now I only have questions about Warframe Mom. My brain exploded. Please explain. I'm new around these parts. hahaha Thanks for the showcase!

DrewVanCamp
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I was wondering if you can show me how the hypnotize shader

oscarzazuetacervera
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Sorry total newbie here, but after I install shader graph (I can only see v10.8.1) and pull up the menu. I only see Create > Shader. I don't see Create > Shader Graph. Do you know why this is? I only have black shader graph, and sub graph as options.

natekogan
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how can i use depth fade in shader graph in Builtin? Thansk

lb
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Can you make a shader in the new graph editor and then import it to an older unity version?

JonkkuSa
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I am using the 2020 LTS version with the built in pipeline. Will I be able to use shader graph?

itzdrify
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That's smart from a marketing perspective, cuz people tend to forget how many good tools rhere are for built-in, that the original devs had no interest in updating.

Now, everyone "should" use URP ... BUT, at the end of the day some people expecially hobby-ists might just not care about performance ... thus, more options like in this case is better.

Good on Unity

ah ... my only gripe now is that we can't "Frame Debug" the shaders :(

That'd be so useful

zarodgaming
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Nice video, great showcase and editing... BUT.. Why are you so WET ?! Did you just come out of a pool or what ?

bluecrystalstudio
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Why would people prefer to use SRP over URP?

michaelwalker
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this depressed me so bad, i cant find any tutorial on how to make a distortion shader in SRP... everything is URP

blaqitaliano
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