Combining Mixamo animations in Blender and importing it into Unity3D

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This video will show you how to combine Mixamo animation clips into single FBX using blender and take it into Unity3D and give transitions.
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For future vids, try not to have your BG music as loud or louder than your voice. It's very difficult to hear your voice over the music. Thanks for the tut though!

Flamingkat
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Thank you so much for this tutorial; it will really advance my project! I adapted this tutorial to another system, and it worked the same way. I was trying to put together animation files for a monster. It involves a lot of manual work, but it's working!

real_linkww
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yes, your bg music is too loud and distracting, sorry, thanks for your efforts - next time include animation preview of the key frames by opening up the animation tab. It's a nice way to see what is happening for each animation clip you have in the controller. cheers

Ytsssss
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Background music is too loud and not needed. Otherwise its good. Ty

rtwlkwk
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if we are making connection between animations in the controller, then why we need to combine the animations in blender....we can combine individual animations by connecting them in the controller itself🤔

gauthampr
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How do i get the animation to looping again?

geakristiawan