How to Add ANY 3D Model to Minecraft! (OBJ-MC Tutorial)

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A quick tutorial on how to add any 3d model to minecraft and animate it!

📝New Challenge:
Easy ➡️ Make a death animation
Medium ➡️ Control the animation in game

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Ok, saw the thumbnail and was like, "oh, cool. A blockbench Animated Java tutorial!"
**AND THEN YOU BRING IN A GIANT HYPER REALISTIC T-REX**

gamedokter
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The fact that this is possible in java is just mind-boggling. The possibilities this opens up. Just Bonkers.

OpaJones
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awesome! This method looks so promising. I am so excited to see what talented people come up with :)

heinz-josefmuhlbauer
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This is crazy! Do you personally prefer Obj-mc or animated java?

Whimzee
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So you can pause and play and switch animations on a whim with this? So if I wanted to be able to put a monster in slow motion, I'd just have to clone each animation, and increase the duration of all the new animations. Then to switch between animations upon slowdown, I'd get the current frame, multiply it by the slowdown factor, switch the animation to the slow version, then play the animation, starting at that scaled up frame value

Howzieky
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amazed this stuff is now possible in vanilla

Beetless
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Finding this video felt like finding diamonds on the side of the road

LeadIngot
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Hey, what command do you use to spawn alex??

arvidsr
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3:48 Actually it is a duck not a chicken XD She is a Vtuber(Virtual Youtuber) from Hololive call Oozora Subara.

羅薩穆爾
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is it possible to use very detailed blender models in minecraft instead of the blocky models made with blockbench?

gamingdevil
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Does this require you to run that thing at 2:55 always if you want the animations to play in-game? I didn't quite understand what you meant by "you always have to activate your environment" or something like that. I'm basically saying do I have to open something in order for the animations to play, or can I just make them and it works on its own.

GeoAce
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When creating an entirely new model with a unique armature, do things like the bone names matter? And what about adding Inverse kinematics?

PastaPower
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who needs fortnite when you can just reinvent the entire multiverse inside of minecraft

vvortexz
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I saw someone on Reddit who used objmc to implement control over first-person hand-held animations, which included a series of gun models (including reloading), and it's very smooth, Since I can't download the resource and data pack, I'm wondering if this is really achievable?

Hirochen
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HELP! It was working great, but now no mater what I do it always exports the same model. I even tried re-downloading the code and running it in a separate folder

AlexTester-bv
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i cant do it (at 3 minutes in i tried to put the path in but it just said "error")

ferolandful
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why can you import objs in block bench but for bugrock

GeenbeanVR
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Can we convert the resource pack to bedrock?

aminbluestack
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Can you make a video about how to make a butcher's hook?

anonymous_
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I havent finished the video so this might be stupid what im saying but lets say for example i create something in blender that isnt just a player character and is a different 3d model how do i texture it

StinkerTM
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