UE4 Tutorial - Local Volumetric Fog 1/3 - Basics - Unreal Engine 4

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**NOTE** UE4.24 seems to set all engine scalabilty settings to medium. To make the fog appear you have to at least set the shadows to high!**NOTE END**

Seems that not many people know that UE4 supports not only global but also local volumetric Fog.
So I am showing in this tutorial video 1 of 3 how to create it.

Tutorial Project and Demo project free to download @

Used Unreal Engine 4.19.2

Dont forget to like and subscribe for more content like this ;)

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NOTE: To all the people who say they can't see anything after turning on "volumetric fog"...The "view distance" in the Exponential Height Fog has to be set high enough or else your fog will not show until the camera gets close to the emitter.

gulagwarlord
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Just wanted to say thank you! Followed this tutorial in UE 5 and it worked like a charm!

alessiamenetti
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perfect video, needed some fog for some acid barrels that I have, thank you.

ryangh
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Thank you for making the tutorial! I've been looking forward to seeing such an exquisite fog mat explained clearly for a long time! Much appreciated!

iamisandisnt
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Oh wow. This is awesome! Thank you so much for making a tutorial and the way you explained actually made me learn more about local particles. I'll definitely donate when I get paid! Thanks again ;) Subscribed, you deserve so many more!

lavanaut
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So grateful and excited for your job and effort. Thank you !

gmhm
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I have been wondering if this can be done for a long time!
THANK YOU! :D

MrLarsalexander
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Great stuff dude, tutorials like i like them, quick, effective, no bs. I'll definitely check out the other two videos

Kavriel
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Just excellent!!! Everything worked just perfect; thank you so much for sharing pal... very useful!!!

hugom.delgadom.
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Thank you so much, ive been looking for this effect tutorial for a long time, it really helped me out :)

Linuslkm
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Did everything wrong for 30 minutes and couldn't figure out why it did not show. Mine didn't show because I had Particle Position, and Particle Fog in the material set wrong. There is multiple options. Make sure you pick the same as he does. 0.25 speed on video helped me there.

petter
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Thanks man! Never dared to imagine it would be that easy :D Looking forward to more great videos!

eigentlichchroma
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doesn't seem to work in 4.19, any ideas? my fog doesn't show up at all even though I know it is there since I can see it as a square while shaders are compiling. EDIT: ran a tutorial file on a friends Windows and apparently it shows up fine, perhaps my UI is screwed up or something has to do with graphic cards / Mac ? SOLVED: fixed by changing the Engine Scalability settings (Settings --> Engine Scalability Settings and then set everything to Cinematic fixed it, idk if it just needed an update but maybe this helps some1, fixed it for me

carlherner
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Thank you !!
I finally found you, Master !!

arashi
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Thanks for the tutorial! Very simple.
Although, I'm having an issue where my fog is flashing in and out. It also looks very blurry.
Any idea what could be causing this?

DanielA-ygun
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Thank you, that’s really helpful to me

songsao
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thanks man, it is a realy good tutorial :)

АндрейВолохин-хя
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Amazing, especially because you are not using Nvidia! The light inside the fog is really cool!

VerumBit
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Gracias. Estoy comenzando a usar el programa y me ha salido bien :)

SMBXLaGranSoberana
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Wow this is so nice!
My fog isn't casting shadown in it even when chance the light source, what should i do pls? i'm using 4.27

lodatarin