Toon Shading with Shader Graph - Unity 6 URP Tutorial

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Cel-shading is a popular art style in video games, giving characters and environments a cartoon-like or anime-like look, hence it is also refers to as Toon-shading. This video guides you through implementing cel-shading effect in Unity to create Toon Shader using Shader Graph for Universal Render Pipeline (URP). You will also learn how to implement Custom lighting in shader graph as a by product.

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This is awesome regardless of whether its game ready or just a great starting point. People tend to forget that tutorials are to help US figure out systems, learn and grow, not for YOU to make our game for us. So i am perfectly fine with being shown the ropes, because we should be able to take it from there. Experiment and learn for ourselves as well as from other sources like your channel to continue growing.

So don't worry about leaving some higher end parts out, your videos and lessons have still been incredibly insightful for anyone getting into game dev and VFX.

Thank you for all your efforts in sharing your knowledge with us.

Azrael_Bathory
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