Creating UVs for a Complex Droid in Autodesk Maya: Step-by-Step Guide | Academic Phoenix Plus

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Welcome to Academic Phoenix Plus! In this tutorial, we tackle the challenging but essential task of creating UVs for a complex Star Wars-inspired droid in Autodesk Maya. With many intricate pieces, this process can be daunting, but fear not! I'll guide you step by step through the entire process.

We'll cover a variety of tools and techniques, including Project, Unfold, Cut, Sew, Texel Density, Layout, and more. By the end of this tutorial, you'll have a fully UV-mapped droid ready for texturing and rendering.

Whether you're a beginner or an experienced artist looking to refine your skills, this tutorial is for you. Let's get started and bring your droid to life!

🔗 Watch the full tutorial and don't forget to subscribe for more 3D modeling tips and tricks!
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Awesome! Thank you so much for sharing this video

RyanWeathersD
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Mam, just a suggestion...Currently i'm trying to learn rigging. I learned the basics from your channel. But i still can't figure out how to do a facial rigg, especially when it comes to eyelid/mouth open and close. I really hope you're gonna do a video about that in future🤞. No rush btw. And finally thankYou for all of your effort🙏❣

iamRJ_
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hey monica make a video on instancer
What happened in my case, the object particles are not working like they are standing

Hindumotivationalspeech
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How to import substance painter transparency map to Maya ai standard surface

MOHAMMEDYUNUS-sepc
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Nice vid, as always! Still, personally, I can't wait until AI becomes good enough to entirely automate this boring part of modelling lol

wallacesousuke
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COCO Movie Background, I answered first

sureztv
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I also want to say the movie Coco. though the first to say it was @sureztv5836 :)

RyanWeathersD