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Character Tutorial - Complex UV Mapping - Part 26/38
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Before we get into the texturing side of things we need to do some prep work on our mesh, namely laying out our UV maps. In this video I'll start small scale so you get an idea of the basic principles for laying out your UV. After that, we'll move into the more complex aspects in our full scale model.
Character Tutorial - Complex UV Mapping - Part 26/38
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