Blender Secrets - Texturing a face / head (part 2)

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Now that we've set up the main UV map by unwrapping the head, we actually need to prepare some more UV maps, this time by projecting from the angles that we have photographs from. That way, we can projection paint from those temporary UV maps to the final UV map later (in tomorrow's video). #b3d #blender #secrets #tutorial
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i wonder how well this would work for more cartoon things.

the_stray_cat
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Could you add your video on multiple playlists and put it link on description of each video .

مقاطعمترجمة-شث
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0:49 what is the tool used in this time stamp ?
smooth in sculpt mode ?

davidjacobs
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How to spread object like this how he showed it?

GrzegK
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I understand it needs to be short but you did a bad job with the guidence

skilbhumen