Blender Secrets - (Updated) Sculpt Seamless Tiling Details for Normal or Displacement Maps

preview_player
Показать описание
Seamlessly tiling normal or displacement maps are great for easily adding details to models. You can create these maps yourself by sculpting on a Plane, using the Tiling feature. (Note: this is an updated version of a previous video, which contained a mistake).

Follow Blender Secrets on Youtube

Free Sample PDF

Full Blender e-book with free updates

Written by / voice: Jan van den Hemel
Video edited by: Tushar Ganesh
Рекомендации по теме
Комментарии
Автор

can't believe no plugins need, just default blender! thank you for this amazing method!
😀

yingbowang
Автор

wow. I have to try this, I didn't know this is possble! thanks Jan!

juhada
Автор

This is going to save me so much time!
Thank you for sharing this information.

p_walig
Автор

By far one of the best. I was pulling my hair out trying to make details

mikeohc
Автор

I need to learn all your secrets. Absolutely, positively!

FunDumb
Автор

Thank you!! This is a helpful one as the previous ones. Thank you!!

PurpleArkStudioYT
Автор

You are an absolute life saver, thank you so much <3

EllieJ-ciqg
Автор

Thanks brtoher very cool trick i love ur videos.. Very brief and to the point

delysid
Автор

wow always amazing new learnings ...thanks a lot

baharerten
Автор

Oh man, I had thought of this kind of process (at least trying to render out the normals) a while back but never got to test it, good to see an actual end-to-end process is possible, I wonder if this can be used with cgmatter's pixelization workflow 🤔

GGPGamesAndy
Автор

not gonna lie, i was more interested in the mask + mesh filter scaling step in generating a pretty pattern, so i was glad you included that too!

nisbahmumtaz
Автор

I love all of this tutorials, that just tell you to do something and won't tell you how to do it

gibrman
Автор

unfortunately the resulting texture not tiling well at all if i load the exported image to photoshop and offsetting the image. Wondering why it tiles in blender but not if i export it?

Norbyyyyy
Автор

wow, thank you.
just wow...
wow.
wait, that's many wow.

wow

paolorenzoveluz
Автор

Can I draw directly on an object, on a new normal or disp map?

TheKevphil
Автор

What the actual hell. You can turn on the Normal Map material and save the normal texture without baking?!?!?

What is this sorcery 🤯

Wenedi
Автор

I feel guilty having access to such great Blender Secrets :P

sobreaver
Автор

How can we convert camera view to an alpha brush
For example scupt a finger nail, convert it to alpha brush
And use that brush for making other nails in fingers

gqij
Автор

I'm looking for something similar but complete, like for example transposing a drawing on a normal or even a basecolor.

If you have good links send them!

jhonysteak
Автор

Hi in my displacement have lots of pixsels how can i remove it

t.designer