Create Stylized Hair - Blender 3

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#blendertutorial #gamedev #animation
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This videos shows you how i create stylised hair for female characters. I use both sculpting techniques and curve paths

Chapters
0:00 start
7:10 hair strands

recommended graphics tablet:
I use a graphics tablet to paint with and my recommendations are written below:
Display Tablet
my choices:_
Display Tablet
XP Pen pro 16 - 22
Graphics Tablet
Wacom one
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loving the series can't wait for painting and texturing

mphatsotembo
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Man, you're my hero! Your tutorials are so nicely explained for begginers in blender (the program itself) that made me so exited that you have no ideia! Keep this kind of tutorials alive, I'm almost sure that I'll design some stuff so well due to your instructions, ty so much, from my soul.

joicyolszewskim.
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Big yes to the painting and texturing part. And big thanks for the awesome tutorials. They are always worth a watch and are super easy to follow!

Tjckinator
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This looks fantastic for stills but for those asking about how this works with game rigs and animating, there are at least a few other techniques that need to be done in conjunction with this to make it suitable for games. At around 6:44 he say he's working around 120K of faces. Assuming he's remeshing into quads that means if this was ported to a game engine (games engines all convert into triangles) he's looking at 240K poly count for just the hair. (Blender has a "Tris" option in statistics for more accurate results.) 95% of AAA titles scheduled to be release between 2022-2023 are going to fall within the 60K-130K range for the entire character. Anyone interested in gaming should also look into height and displacement mapping. This would allow you to keep much of the high detailed sculpt but on much lower poly topology. Using this "as is" could potentially brick your games performance.

markanderson
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At this point I'm half listening just for Grant's soothing voice to reassure me of the key shortcuts

MrWarpgerbil
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Finally! This has been the easiest tutorial for a begginer ever! You explained all, from what to press, to everything, so it was super easy to follow!!. THANK YOU VERY MUCH, SIR!!

CrakusMaximus
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Best tutorials on the internet! I'm Brazilian and just started in blender feel days ago. And you calm way to explaining really help me so much! I'm very excited to textures episode about this character.
Thank you so much!

luiz.sommer
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very nice to see such a simple but effective hair tutorial! I've had some success with converting my curves into meshes, once I'm happy with the position, and using the Bool Tool add on that comes with blender to join them to my mesh. Then it's a simple case of remeshing (or using dyntopo) to smoothly join that strand to the rest of the hair model! Thanks again for the great work Grant, always makes me happy to see another video from you!

neilcastle
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Grant taught me most of what I know. Thank you Grant you will always be an OG in my book.

dreamsprayanimation
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Headsup, as of Blender 3.5 - the new shortcut is just R in Sculpt Mode to get the voxel size grid. Then ctr+R to apply it

Sophrony
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I would like to say thank you for this tutorial, i was ready to give up on blender, but you have helped so much. ive almost finished my first character model thanks to you.

baltiir
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Bruh, hair with 117000 faces? that's how many faces I limit myself to putting in a whole scene!

mrsquid
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Hey! Thanks a lot for the lesson. You are the first teacher who competently and simply talked about sculpting a stylized character. I'm really looking forward to the lesson about texturing. From Russia with love :)

maksdanilyuk
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Man you don't know how long I've been searching for a tutorial like this thank you so much

michaelrobles
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These videos are amazing! Would love to see a break down of the texturing and lighting.

laxsurfer
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Yes to lighting please. Great tutorials!! Becoming addicted to your stuff

Brickfanatik
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Your tutorials are the only ones I've understood as a beginner. They're also really fun and motivating to watch! Great job on these, looking forward to more :))

And I'd love tutorials on lighting and texturing as well!

cinnamonfun
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I am a newbie and someone has suggested your good name and channel for learning the very basics of Blender. Hope I enjoy the fascinating journey with you.

InfoCodex
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Nice work, Grant. I did do similar hair before, but without the base mesh, it was an interesting addition to the workflow to sculpt a big blob as a base hair and just stick out smaller bits. I'd say this is great. Later on might need to sculpt a high poly hair on the mesh and bake the details because the base hair mesh in itself looks a but .. unformed.
But all in all I like that you go through the whole thing. Please add "Clothes" at the end too. I know it's just planes, with a modifier to fit the model and some other modifier to add depth and thickness but still it would be nice to see it from your tutorials. I'm sure I'd learn a lot from that.

LaszloIvanyi
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i just got into sculpting, it was a bit scary at first but i thing am making progress and this tutorial has been my go to guide

benjaminphiri