How to Create Stylized Hair in Blender

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Hi there,This is my way of creating s stylized hairstyle, using the geometry nodes modifier from my last video:

I'll go over my workflow, but this is going to be a general overview, I won't go over the specifics, I'll leave that to you for now ;) It's nothing complicated, the purpose is just to guide you through my approach to creating this style of hair.

Thanks to anybody, who has downloaded the hair editing node, I hope it has been useful and you were able to put it to good use!
However, I was not really satisfied with the execution and the workflow, so I have reworked it.

In this version, we no longer have to duplicate node settings or dig inside the nodetree to set the profile of the curve. It's all done from the modifier!

👇 Go check out the updated version!

👇 For much more advanced features of this tool, check out the:

If you have any questions, please feel free to leave them in the comments.
You can also check out my work at:
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Wow, dude. This is awesome! Please keep making these kinds of tutorial. It's a life-saver, no doubt. Also, I really like how your face cam reacts when you speak. That's clever.

sera
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cant wait to try this! I've been looking for an easier method of creating stylized hair for a while...think I just stumbled upon the best solution. Everyone MUST check this out

desaturatedchaos
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Yeah, not being able to add/extrude more points or change curve resolution on the fly is why I still use Path curves for stylised hairs (I need those to optimisation - game asset).
But your node setup works well on those too ! I add the curve info tilt/radius before setting it in your geonode tree..that way I can still tweak each individual point in edit mode !

Tertion
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A really cool tutorial!! Thank you, it's exactly what i needed!! Can't wait to try it hehe

Choly
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Hello, thanks a lot for the video. This made the job much easier. I have a question regarding the use of the symmetry function in an active tool. When I try to place the curves with it, they look mirror opposite to each other, is there any way to fix this?

kyryllmaygur
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does the surface deform need a clean topology for the slide brush to work without lagging?

Typw
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Hi Dean, I wonder how can i reduce the resolution? visual geometry to mesh creates highly dense mesh. Thanks

Faan
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can this be used on hair for Decentraland ? please & thank you XOXO

ForNef
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When I sculpt a bit then use edit mode to move some of the curve's points, I cant sculpt anything after, the sculpt brushes just dont work anymore, is there something I need to do to make it work again in sculpt mode?

wegotguns
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I can't do it, I master the technique without any problem but all the curved hair has only one destination, the trash, I have no artistic talent. I would like to try hair with plans and alpha but I can't find an in-depth tutorial on the issue, are you thinking of doing one? Or if anyone has links for that I'm interested.

jhonysteak
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How then do we rig these to have physics or import into a game engine.

dynogamergurl