The Big Changes in Betrayal 3rd Edition

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What's new in the 3rd edition of Betrayal at House on the Hill? We're taking a look at the big updates that the new edition brings to the table.

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00:00 Introduction
00:11 New Art & Miniatures
00:43 New Characters
01:04 Trait Sliders
01:17 50 New Haunts
01:40 Scenario Cards
02:32 The Haunt Roll
03:15 Setting Up Your Haunt
03:54 New Event, Item & Omen Cards
04:04 Fewer Tokens
04:28 Final Thoughts - Thanks for watching!
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Did they update/clarify some haunts? Whenever I play there is a chance that the rules are ambiguous or haunts make no sense. Which results in a lot of home-brewed rules. I found it a lot harder to navigate without a third-party judge.

emoprincessmimi
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EXCELLENT! Those are a lot of changes, all to the good.

JDisStrange
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I love this game and got a copy of the 3rd edition.

During Thanksgiving, my wife, dad, sister, father in law, mother in law and I all sat down to play the game the first time. I watch lots of videos on Betrayal, so while technically it was my first playthrough, I was familiar with the game.

The first playthrough was pretty messy, but a good learning experience. We chose the paranormal investigator scenario and my wife was revealed to be the traitor. She never played a game like this, where players can be given a separate set of rules. So after setup, she read through her objectives and became very frustrated and confused.

What we ended up doing was making it the traitor/survival objectives completely transparent. We knew what the abilities of the traitor were and knew what the survivors were planning on doing. Once we did that, everything started moving smoothly.

We decided to play another game after our first and that went much more smoothly and we had a lot of fun with the second one.

So I think to people who are thinking about playing this game with newbies. Use our house rule with being transparent. It really doesnt take away from the gameplay experience and it makes the whole process of switching to the 2nd part of the game so much smoother and enjoyable for everyone. Once everyone is more familiar, you can go back to the normal, 'traitor doesnt reveal their tactics' method.

Xantexhunter
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It looks like they took some of the changes from the Scooby Do version and incorporated them into this version. No Haunt matrix, Haunt roll and no more separating the betrayer from the group.

blackdogsheep
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Thanks for the info! Might have to upgrade..

MagicAccent
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In my first ever play of Betrayal I got to trigger the haunt in the very first room reveal of the session. 100% going with 3e haunt roll next time!

Mortoton
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Thanks for the unboxing details! Does this version support the gameplay for the expansion - Betrayal at House on the Hill?

Looking forward to the upcoming new expansion - The Werewolf's journey too!

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