The True Story Behind Subnautica

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Making half of your short just a recap of a Simpsons episode is hilarious dude. Good stuff

yourewrong
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You should honestly consider making a full video on this subject as not only could it be a really interesting discussion, but it could also serve as useful advice for aspiring game developers!

MajorMimik
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On the other hand, focusing too much on what gamers want and not on creating the art you want to make leads to stagnation. There's a fine balance. Look at the loss of Us part 2, a lot of people hated it but we need more companies that are willing to take risks and do what they want rather than what we want.

MrGamelover
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So in order to become a successful game dev you gotta sell your soul? Sounds about right for the creators of "Satisfactory but without the factory part, and underwater"

TheDemonOfSemen
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There was also a beta version or something people where able to play when it first launched on pc as it looks completely different compared today

williammarkle
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If you can't figure out who the target audience is, it's the developers.

guymor
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The emo emo kids tried some Nautica in real life, except without oxygen

DeezNutz-murf
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Want the best way for a success for a video game? Listen to what ur audience wants 😂

Marsonpika
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bro just stopped talking about subnautica and mostly talked about simpsons by the way
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