Java Game Dev Log #2! Road To 3D Java ,OpenGL, LWJGL 3 Game Developement!! Java Game Programming!!

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Hey everyone, welcome to my second Java Game Development Log where I am using Java and OpenGL to create a 3D game. I was using LWJGL 2 to bind OpenGL and Java together; however, I am now using LWJGL 3 because it is far more efficient compared to LWJGL 2. In my old engine, I got a large portion of the rendering engine done but I needed to start over to begin using LWJGL 3! In that engine, I have found a way to create an efficient way create the display!! I would like to thank @ThinMatrix for his great tutorials and inspiration for my game development as well as the inspiration for me creating these videos and my tutorials, so thank you if you ever see this!! Thank you for watching!! Please like comment and subscribe!

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About This Series:

In this series, I show my Java LWJGL Game engine where I use OpenGL to create a 3D Game!! In this first video, I do not have much to show but I plan to vastly expand this game and create something great. It would be great to show your support by clicking the thumbs up and subscribing. Thank you and have a great day!!

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Please watch: "Java Game Development Log #3!! Java Opengl LWJGL 3 Lighting!! Lighting In OpenGL!! Java Programming!"
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I'm diggin' that movement system too, a somewhat unique style compared to most other games, hope this game stands out, also, maybe just completely get all the terrain and water done then maybe try to slowly implement low poly since it will get everything out the way and it would be easier to find the best way of making the terrain low poly

moanees
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i'm following a tutorial on lwjgl tool! its really cool making your own engine. it's made my thin matrix which it seems like you've been watching them too.

scriptingtutorials
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you just followed ThinMatrix"s tutorial, no ?

raminote
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How is it going with LWJGL 3 so far? I hope everything worked out.

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