I Spent 100 HOURS Making a Game With NO GAME ENGINE

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I Spent 100 Hours Making a Game With No Game Engine, here's how it went...

Want to learn how to make a game like mine? Check out my course here!

This was a game I made in ninth grade for a school project, and it's something that's been sitting in the back of my laptop file storage for a long time. I felt like bringing it out and sharing with you all my experience making this game; I hope you enjoy!

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Check out my mobile games below!

1. The Last Chicken On Earth:

2. Flingy Fruit:

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If you enjoyed this video, you might like these ones:

Fuelvin - I Played My Old FRONT-PAGED Scratch Games...
xzippyzachx - 5 Years of Making Games in Unity!
CodyCantEatThis - I Made Pokemon Red & Blue but its 3D
Dani - Adding a Giant Crab to my Game So Netflix doesn't Sue me
Sam Hogan - I Made Minecraft in 24 Hours
Sam Hogan - I Made the Hardest Game Ever
DenshiVideo - The Most Impressive Scratch Projects
CodyCantEatThis - I Made Pokemon Red & Blue but its 3D
LazyAlarm - I Used Godot For 100 Hours, Here’s What I Learned
CodyCantEatThis - I Made The Legend of Zelda but it's 3D
Dani - He said I Couldn't Make a Multiplayer Survival Game... So I Made One!

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Music used:
LAKEY INSPIRED - Chill Day
Sunny Morning - Bruno E.
♪ Biscuit (Prod. by Lukrembo)

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#gamedev #indiegamedev #indiegame #gamedevelopment #unity #unity2d #fuelvin
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Anyone: Java is not created to making games!
You and Mojang: 🗿

cachatt
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nice content! love that you moved from a scratch youtuber to a coding youtuber, best of luck!!!

lukeplayz
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man for a 15 year old you have talent.. keep it up :)

WhatisAPaladin
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I know it was 4 years ago, and that's already a great results, but for anyone using that as an inspiration, there are a few mistakes that beginner should be aware of in the the Game class:
- Never increment with delta time because inaccuracies build up, always compare to a reference time. (this is important in game logic as well with any game engine)
- Pass the delta time to your tick function because if your framerate drop your game will slow down. that also allow yout to make frame rate limit optionnal and configurable because most screens go beyond 100Hz nowadays.
- Never have active wait, your while loop needs to sleep. or just don't limit your frame rate at all because you are not saving CPU cycle anyway by adding up nanoseconds instead of running tick.

Titan-
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Man this is sick, I took an intro CS class this year and we used a game engine called Game Maker, but halfway through I got bored and taught myself a bit of Python, and switched to JavaScript, made an online game with JS, and it was all because I was motivated by youtubers like you, keep killing it! It changes lives!

rktcuzicanm
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Found ya on my timeline tonight. This was a really enjoyable video to watch. I'm brand new to programming. Learning python to make games with and having fun with it. This encouraged me to keep on going. Hope to see more videos like this.

CreativeSteve
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Man, this is the best game video I’ve ever seen!
The editing is soo good! You’ve come so far!

DiacoTaaeb
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Eclipse is just an IDE. Comparing it to Unity doesn't really make that much sense. It would make more sense to compare it to VSCode.
That said, if the only requirement was for this to be written in Java (they can't really enforce this Eclipse part - you could have just imported it as a project at the very end but write the whole thing in vim. Not that I would suggest that with Java) why not use some game-related libraries? Eg. for collision detection. There are some of them out there, eg. LWJGL

Anula
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I love how i've come from watching your how to make an rpg game vids, to these videos that look really professional, keep up the good work!

alteratio
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Hope you guys enjoyed this video! How do you think my game turned out?

Want to learn how to make a game like mine? Check out my course here!

Fuelvin
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You compare making a game in Unity with making a game in Eclipse. One is a Game Engine, the other is an IDE. You could have used Eclipse together with a Java Game Engine such as libGDX or jMonkeyEngine (fact that you use Eclipse doesn't matter for the result). It got difficult because you chose to not use any game engine in Java

hugoblommaskog
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I used that same video to design the engine for the game I've been working on for a few years now. I restarted the engine many times to use opengl and then openal. Cool to see I'm not the only one who got their start in engineless game development from that video

Iraxvii
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Love it warfame! You're very good at this 👍

KaydenAP
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Bro you are a genius and you need to acknowledge that right now

dousuketoby
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Grass is a plant with narrow leaves growing from the base. A common kind of grass is used to cover the ground in places such as lawns and parks. Grass is usually the colour ‘green’. Grasses are monocotyledon, herbaceous plants. The grasses include the "grass", of the family Poaceae (also called Gramineae). Also sometimes it is used to include the sedges (Cyperaceae) and the rushes (Juncaceae).[1] These three families are not closely related but belong to different clades in the order Poales. They are similar adaptations to a common life-style. The true grasses include cereals, bamboo and the grasses of lawns (turf) and grassland. Uses for graminoids include food (as grain, sprouted grain, shoots or rhizomes), drink (beer, whisky), pasture for livestock, thatching thatch, paper, fuel, clothing, insulation, construction, sports turf, basket weaving and many others. Many grasses are short, but some grasses, like bamboo can grow very tall. Plants from the grass family can grow in many places and make grasslands, even if they are very cold or very dry. Several other plants that look similar but are not members of the grass family are also sometimes called grass; these include rushes, reeds, papyrus, and water chestnut. Seagrass is a monocot in the order Alismatales. Grasses are an important food for many animals, like deer, buffalo, cattle, mice, grasshoppers, caterpillars, and many other grazers. Unlike other plants, grasses grow from the bottom, so when animals eat grass they usually do not destroy the part that grows.[2] This is a part of why they are successful. Without grass, earth may wash away into rivers (erosion).

gamingwithevuthepro
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I couldn’t help but laugh when I heard eclipse called bare bones software. :-). Good job on your project!

HWeingard
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Back when I was in college I took a “introduction to programming “ class, where I had to make a videogame using just python and some graphic/“game” library (pygame) which made it easier than starting from 0, but at that time I had some experience with Unity already, and going back from unity to write line by line in sublime text/vs code was really awful lol.
At the end I got an atari game clone but it wasn’t that good.

CarlosAMaldonado
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looking at the code made me wanna cry but when you said "9th grade" i'd be like "Fooking geninus!!" Just awesome, I'm a fan!

rungeon
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An actual good sponsor. Straight to the point, and actually related to the video in a way.

Totally_Bonkers
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I did the exact same thing in my ap compsci class when I was a junior in high school. I had a whole semester to work on my game and I ended up making a Zelda-like. It was supposed to be a group project but I ended up doing the entire project except for the music all by myself. The premise was that you were a student who had been kidnapped by our teacher and locked in his basement and you had to go room to room fighting monsters and solving puzzles to find your way out. Now that I make games in godot I realize just how difficult it was comparatively to make a video game in Java.

philovidya