Unreal Debugging Tools I Wish I knew earlier!

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Does Debugging your projects take forever, and some bugs are hard to debug with print strings? Do you end up with a bunch of Print String Statements spamming your HUD and messing up your project?

In this video, we'll be discussing debugging tools in Unreal Engine that I Wish I knew earlier. Tools that will make your debugging life much easier and will save you a lot of time and headaches. We'll explain what these debugging tools are, how to use them, and more importantly, when to use them.

Some of these tools are the Blueprint Debugger, Cheat Manager, Gameplay Debugger, Debug Camera, Rewind Debugger, Widget Reflector, Logging, and of course Print String, and more!

We'll be using the Stack O Bot sample project in 5.3 for demonstration.

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Resources:

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Timestamps:
00:00 Intro
01:15 The Debugger
04:50 Handling Exceptions
05:40 Commenting Out Nodes
06:30 Call in Editor
07:15 Cheat Manager
08:20 Debug Camera
09:10 Print String
11:20 CVars
12:20 Logging
13:20 Gameplay Debugger
15:05 Visual Logger
16:35 Rewind Debugger
19:30 Widget Reflector
20:35 Conclusion
21:10 Outro

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Credits:
Music by LEMMiNO on Soundcloud -
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You can also use the command BP.BlamePrintString 1 to show the Blueprint Asset and Function that generated calls to Print String. Useful for tracking down screen message spam.

AmrMakesGames
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I've been using UE for 3 years professionally and this was extremely useful. thank you

sheawilliamgalley
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Brilliant, I'm also creating special widgets to debug things, it gets more freedom to make any visuals for debug info

pamparam
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A tutorial on debugging shipping builds would be amazing!

DominikLevitsky
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Brother, that's simply amazing! One of the most useful vids on YT for UE devs of any levels :D
p.s. please, be careful with the blinking background haha I never thought I'm sensitive to such things, but had to make a couple breaks during the vid lol

eduard
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Super helpful and your examples are on point! Definitely will use the Rewind Debgger. Great content as usual, thank you!

Mohammed_Omar_U
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Really useful especially with the linked ressources!

Carkoon
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In love with the content <3 pure excellence

ahmedfarrag
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you are a legend bro, always ALWAYS new stuff, i really appreciate your work, keep up the good work

arrowsdev
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So I forgot that I enabled Pause Anims on my character mesh. I was totally stumped as what was causing no animations in what I though was a specific state machine. Then clued in that NO state machines were animated. Then started thinking about the mesh and looked at the viewport. No animations. Then remembered the setting on Mesh Details. Sheesh. 😅

Seancstudiogames
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Very useful thanks.
How do you have the world settings, outliner etc. docked to the side? Is it a Plugin?

tmdquentin
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you made the robot game that's on epic?

crazyAlexander