How to Debug Unreal Engine 5 with breakpoints, debug window and debugger

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How to Debug Unreal Blueprints with breakpoints, debug window and debugger

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I don't need blueprints, I need to build f*cking editor and f*king game files with debug symbols loaded in my nice comfy Visual Studio with f*king breakpoints and clear execution cycle! Why is every tutorial go into some d**pshit details, which shoudl be f*king obvious IF BASICS ARE EXPLAINED. WHERE IS MAIN() FUNCTION START? WHERE IS INFINITE WHILE {} LOOP WITH GAME OBJECT STATE UPDATES? WHY IS IT SO HARD TO MAKE SUCH **BASIC** TUTORIAL/EXPLANATION? I would appreciate, if you could make one, thank you in advance.

ygordenysovych