Stronghold Warlords Review | The best 3D Stronghold by far - but is it enough?

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Stronghold Warlords is out! It's the best 3D Stronghold by far, but it is enough to live up to the iconic originals of old? Watch on to find out!

Intro: 0:00
Gameplay: 01:32
Modes: 09:39
Presentation: 13:50
Technical: 18:09
Conclusion: 19:22

Gameplay recorded on PC | Audio recorded using a Rode NT-USB

#stronghold #warlords
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Despite not playing it yet, I can already tell the 'feel' of the game seems in a far better place then it was when we saw the preview. I'm glad stronghold seems to have recovered

Hammerheadcruiser
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6:42
"gla postal service"
"nothing stops the mail"

a.r.h.
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Just commenting to give a special like to "motion blur sucks, everyone hates it". <3

mamuh
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The number 1 thing I was looking for in a new Stronghold game was fixing the way you can stack infinite troops on stairs and such, which completely nullifies their defensive utility in creating chokepoints on the walls themselves.

From what I've seen, they haven't lifted a finger to address it.

ulfgard
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i have a good feeling about warlords, also do paraworld next

Mr_D_The_st
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Why Stronghold Crusader still feels better?I still think that was the best game. East is Rich and varied in culture. Firefly must have prepared more and brought same variety in game. I guess I will wait for return if my favorite AI The Wolf.

mmiqia
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When you posted the preview, I commented about the lack of color variety in the game. From looking at the footage, I can immediately say, the game looks much more colorful to me, and actually very pretty!

Pyro-Moloch
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Sigh just make a stronghold game with 2d pre rendered graphics already

rambot_o
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Crazy, finally a review that doesn't say that Firefly got it wrong and that was bad. Don't forget that Fire Fly Studios is a small development studio, and it did a really good job of that. Sure you can fine-tune a few little things, but it's one of the best 3D parts in the series. Thank you for the Review ^^

GRAZOCKER
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A strong foundation for a Stronghold remake :P

laszlomiskei
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6:32 that's a catapult, the inferior siege weapon.

DriantX
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OK Why The Hell Is This Channel So Underrated :(

tornedoX
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I really didn't like the warlord system. It felt like a step back from the estate system in Stronghold 2, since it takes away the personal control and hands it off to an AI that may not do what I wanted it to. I like having the ability to micro the aspects of my domain's economy in detail, so the food rationing being split up is great, but the housing changes don't seem like a good addition because there's a certain optimal path to getting the best population boom without any negatives, which takes the nuance out of the system completely. This is a carry over from Stronghold 3 and Crusader 2, but something about the siege gameplay just feels sluggish and boring but I've never been able put my finger on it. Maybe I'm just an old school fanboy but Stronghold 2 is still the best 3D release in my opinion.

TheMaghorn
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Hey Zade, thanks for doing this review. Had I just seen IGN's shallow take, I may not have given this a chance. Could you do a review for Stronghold Crusader 2? I've played Crusader 1 for hundreds if not thousands of hours, but crusader 2 didn't even get to 20 hours. I'm kinda hoping for some inspiration to go back and give it another chance, because I apparently completely forgot I even played it.

Lord_of_Dread
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I really like the eastern theme that is not just only Japan, its a place that is rarely explored. Honestly might consider getting it. But i dont know if i would like the gameplay

DxGamer
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I remember checking the firefly website every day waiting for stronghold 2 and being tremendously disappointed. same happened for 3.

jonsmith
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I don't like how the scope was reduced, it used to be a massive game, massive armies, thick tall walls where you could put thousands of units on top of them, now the armies are what, 50 man strong?

DaniboyBR
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They are heading in the right direction but still not enough to reach the quality of Stronghold 1/Crusader 1.

RZORLIGHT
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0:30 that quote about Crusader 2 is hilarious. I liked GameTrailers back in the day (particularly the pop fiction series), but how could they get it so wrong.
I wouldn't call the "two players controlling the same base" a novel idea, since some RTS games have done it long ago - like Starcraft 2 and Age of Empires2. I'm not sure if you can do it with the latest Steam versions of Age2, but I recall playing that with a friend on the CD version long ago.

rubz
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Did they manage to add move&attack ? Or is it still janky meele combat like in SH-2-C?

Devit