Writing Shaders In Unity - Post Processing Shaders - Beginner Tutorial

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In this video I show you how to start coding your own shaders from scratch in Unity with post processing effects.
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If you liked the video then please respond with a like and a subscribe to show your support for the channel and I'll repay you by creating more tutorials to teach you the wonder that is Unity :D
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Excellent Tutorial! Great explanation and easy to follow. I've been searching for this implementation for a long time. Thank you, Subbed!

saadsarnaik
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Nice topic and thank you for your time. If i may suggest something i think the video needs a little post-processing itself. :)

DimitrisConstantinou
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Amazing tutorial. Simple but effective.

walker-snow
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thank you soo much. I can't even type enough O to say how it is! Amazing! Great! Thanks!

numeromojeangering
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Nice as always) wait for new tutorials)

alicewithalex
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You are talking so understandable! :D some mistakes make it event more interesting. Great content and the way You provide it :)

skylinr
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Dude, love your content - but the sound is somehow very faint compared to other vids. Can you pump up the volume?

DiplerDorkus
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What are the tradeoffs learning this vs a visual workflow like shadergraph?

PacisJusticia
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"Here we're going to write code for a computer. Computers are neat machines that run on electricity. Electricity is generated through means like coal or nuclear power plants, sometimes dams and stuff. You really want hydro electric though because it's more natural. What were we talking about? Oh yeah, so you want to write your shader with a keyboard. Keyboards are really useful, they let you talk to computers ..."

BitJunkie
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Cool but a bit too basic, maybe make another tutorial to add a small bloom or a position displacement or else would be better.

dworm
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Heyy nice video :) you should do a tutorial on discord meme bot if you can or how to make it randomise the message out of many if you can or want to :D

cp
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Like, but too many "bla bla bla"

alexcosmos