All Permanent Buffs in Baldurs Gate 3 (And How to Get Them)

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Timestamps
00:00 Act 1: Musical Instrument Proficiency
00:24 Act 1: Brand of the Absolute
01:02 Act 1: Loviatar’s Love
01:35 Dungeon Hunter VI
02:40 Act 1: Paid the Price
03:12 Act 1: Auntie Ethel’s Hair
03:44 Act 1: See Invisibility
04:18 Act 1: Forbidden Knowledge
05:24 Act 1: BOOOAL’s Benediction
05:57 Act 1: Awakened
06:24 Act 2: Potion of Everlasting Vigor
07:04 Act 2: Mystra’s Benevolence
07:32 Act 2: Githzerai Mind Barrier
08:10 Act 2: Shadow Spell Slot
08:47 Act 3: Unstable Blood
09:17 Act 3: Bless
09:50 Act 3: Tharchiate Vigour
10:58 Act 3: Thief’s Memory

First up is Musical Instrument Proficiency. This buff allows you to use musical instruments, and any character can acquire this proficiency by helping Alfira come up with a song in Act 1 within the Druid’s Grove. You can find her practicing on the south east end of town. You’ll need to pass two charisma checks in order to progress the dialogue and learn musical instrument proficiency. If you manage to do this, you’ll also get Lihala’s Lute as an additional reward for helping Alfira.

Act 1: Brand of the Absolute
Number 2 is the Brand of the Absolute. This is a permanent bonus that unlocks extra powers from certain items. These powers range from reducing all spell damage from spells by 1 from the Absolute’s Protector, Advantage on Death Saving Throws from the Absolute’s Talisman, a +1 bonus to Saving Throws from the Absolute’s Warboard, +1 Thunder Damage with Thunder Damage spells and attacks with the Ring of Absolute Force, and even inflicting Bane on melee hit from Gloves of Power. You can get this from Priestess Gut in the Goblin Encampment.

Act 1: Loviatar’s Love
Number 3 is Loviatar’s Love. Loviatar's Love gives you a +2 bonus to attack rolls and saving throws every time your health drops below 30%. This is a pretty sweet buff considering if you’re close to death, you could probably use a little help. To get this permanent buff you’ll need to go to the Goblin Fortress and find an NPC called Abdirak, who worships Loviatar. He ask if you want to endure some pain and if you make it through all rounds of it by succeeding all the rolls, you’ll be rewarded with this buff. Also, a really cool trick with this is if you take off your armor before starting, this will add bonus modifiers to your rolls making the rolls easier to succeed.

Act 1: Paid the Price
Number 4 is Paid the Price. Paid the Price gives you a +1 bonus to Intimidation Checks, but Disadvantage on Perception Checks. Also, you have Disadvantage when attacking Hags. To get this permanent buff, find Auntie Ethel in her Gnarled Teahouse in the Putrid Bog and proceed through dialog options until you have the option to ask her to remove the parasite. If you agree to her terms, you will receive this permanent condition. Also note that this not only gives you the buff, but also there is a cosmetic change to your character making one of your eyes look pale and certainly a bit off-putting.

Act 1: Auntie Ethel’s Hair
Number 5 is Auntie Ethel’s Hair. Auntie Ethel’s Hair gives you a permanent +1 to an ability score of your choice. In order to get her hair you’ll need to attack Auntie Ethel and bring her to low health, but don’t kill her. Eventually a cutscene will begin and she will offer you a deal to spare her life, and in return, she will give you her hair which you can choose which ability score to improve. But be careful if you're an Oath of Vengeance Paladin because sparing the Hag breaks your oath so make sure that there's another party member close to her to make that person trigger the dialogue instead if you want to keep your oath.

Act 1: See Invisibility
Number 6 is See Invisibility. See Invisibility allows you to see invisible creatures within 9 meters of you. The creatures must succeed a Dexterity Saving Throw or lose their invisibility. In order to get this buff you’ll need to save Volo from the Goblin Camp, and afterwords he’ll offer to remove the mind flayer tadpole from your head - claiming it’s just behind the Orbital Socket. But, instead of removing the tadpole, he removes your eye. But Volo being the good guy he is, replaces your eye with one that can see invisible creatures. It’s pretty amazing actually - you won’t need to cast Create Water to reveal invisible enemies when you can permanently see anything invisible using your new eye.

Act 1: Forbidden Knowledge
Number 7 is Forbidden Knowledge. Forbidden Knowledge increases your Wisdom Saving Throws and Ability Checks by 1. This is from the book Necromancy of Thay.

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💥 Join the launch event for free chances to win amazing prizes like iPhone 15 Pro Max, PS5, Apple Watch and more.

Toyhouze
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"make sure to quick save"

*sweats in honor mode*

strawberrycatastrofy
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No intro, no "Baldurs gate is a game with...", no bullshit, straight to the point. Good video. Liked and subscribed. Based.

xixsem
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The Necromancy of Thay tome also grants a permanent ritual spell: Speak with the Dead

ndorfinz
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You get enhanced bardic inspiration if you jam out with alfira to cheer up the tiefling children after defeating Ketheric while everyone is hanging out at the throne room. It works even if you don’t have a bard

marcohubahib
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One important thing to note about the Ethel hair:
If you dont use it immediately and keep it in your inventory, the owlbear cub will actually eat it should you decide to feed it once it shows up in your camp for the first time. Probably a bug but nonetheless very annoying since you probably only notice it once its to late, like me.

mjs
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Be aware, Loviatar's Love is NOT permanent... if you die (fail your death saving throws and DIE die), you will lose the buff upon reviving. Don't know if this is a bug or not, but it's made me VERY careful about not fully dying in a battle.

eji
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If you play as Gale and you refuse to devour the shadow weave, you get another “permanent” Mystra buff that makes you immune to elemental damages that are less than 10. However, just like Mystra’s benevolence, this buff seems bugged and goes away after a long rest.

plumbusc
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You don't need to answer the questions for the Mirror. If you're a barbarian or have Karlach in the party, the barbarian can trigger a Barbarian response that has them do a str check, which results in you picking up a stone a throwing it through the mirror. You can proceed afterward lol

brandonjones
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it's a bit annoying to do but you can get boooal's benediction without sacrificing a companion. if you go invisible, you can walk up to them without starting the dialogue cutscene and can pickpocket the one with the hat for his weapon. it's the weapon he uses for the sacrifice. but doing so you'll enable a dialogue option to give him the blood of your slain foes instead, still granting you the buff for everyone in your party without sacrificing one of them

ionized_salmon
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Keep in mind, the +2 strength pot can end a relationship with Astarion, but you can fix that if you follow specific dialogue when he later talks about it after resting.

Sapphira
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Technically letting Volo try to lobotomize you is a terrible idea. But getting see invisibility going into act 2 is really nice…

Kylesicox
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if u read the thay book in chapter 1 (passing all 3 wisdom checks) then u get the book from the vault in act 3 u get +20 hp AND a raise 6 undead spell

prismaticbeetle
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About the bless statue, you can make a statue of any of your companions just by talking to the imp with that character and getting the statue made. Like I have a statue of Minthara in my camp and she has permanent bless now.

ferretdash
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You missed the part with the Tharciate Codex where if you have the person who read the Necromancy of Thay from Act 1 read the codex, you also get a once per long rest summon that summons 4 ghouls to fight as allies (not under your control).

Also on the Mirror of Loss, you can also get a permanent +1 to Charisma on top of the +2. After choosing a memory to sacrifice, you'll get a dialogue saying "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted". This one gives you +1 to Charisma and doesn't "satisfy" the mirror (lock you out from sacrificing another memory to try again) like the +2 bonus does

masterloard
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I've noticed as Devotion paladin that your oath is broken also if you participate in the...consequences of your teammates decision.
For instance, simply being present in the fight against refugees that held Laezel captive, if any of the refugees died, you get to speak with a scotsman in armor.

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12:15 wow I didn't know you can remove curse the memory loss curses

memoowo
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Calling "paid the price" a buff is laughable, that is a debuff my guy, a measly +1 to intimidate in exchange for DISADVANTAGE on perception, na, ill let that one pass any day of the week.

franchised
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Small detail, Gloves of Power are no longer called "Gloves of Absolute Power".
And they no longer need the mark to function! However, they did nerf it from Early Access by making it a possibility, not guaranteed :P

CordyBrush
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I love that you don't take 5 minutes of the video telling us what BG3 is, what type of channel you have, and how to support your patreon. Good job

Godeias