Light Your World in Unity - 1 Minute Tutorial

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Your VRChat world will thank you!

More advice:
- Spot Lights are (almost) always better than Point Lights
- Keep realtime/mixed lights down to just the most important ones
- The sun is REALLY bright

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Now that's a proper quick tutorial! Unity should do this aces processing by default, seems like a lot of clicks just to get a "proper" look.

Vassay
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This channel is a hidden gem. You deserve more views and subs man. Keep up the good work!

PastaCouch
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Big thanks, lots of very useful info packed into a brief minute. Love it!

ryanwolfe
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This was wonderful, please keep creating tutorials in this style.

Xiovox
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Rather than setting the sun light to 1.5 intensity, set the post processing exposure to 1.5. Then your bright light will affect even shaders like Poiyomi which clamp the brightness to 1.0 and thus appear too dim in worlds with bright light.

RaccoonteurVR
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1min tutorial, straight to the point, every detail and even cheeky comments about unity being unity.. u earned my sub

EQXaint
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its really weird how older versions of unity had a postprocessing layer by default and now its just gone, especially since postprocessing is more common now

floreii
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This is the best Unity VRC Lighting Tutorial on YouTube Hands down.

Engineerisaac
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FINALLY A TUTORIAL WITH ALL THE STEPS! Thank you!!!

ScootOtter
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Thank you! I'm starting get into world creation and this will definitely help me, cheers!

Nexx
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This is the first video I have wished there was a love button instead of a like button. Best tutorial ever. Thanks!!

MeMe-fgsr
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It was this or a 11 minute video. I love you man.

trocitosdefresa
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1 minute to show what others do in 20-30 minutes while at the same time roasting unity, thats what i call getting to the point. Awesome! XD

FullMetalFox
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thank you so much bro, Much love keep up the content!

tariqmaximud
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Broken Shadows? A POTENTIAL fix > 1. Revert all the geometry BACK to Static:False - 2. Turn OFF all light sources (except for the one directional light that was set up for this) 3. Window>Rendering>Lighting Settings>Generate Lighting 4. Turn the light sources back on Hopefully that has fixed some of the broken light/shadows If you want the lighting and shadows to not break > just have all lights turned off (besides the one directional light) before "Generating Light". then turn the other lights back on. Im unsure if this will work for everyone's case, reply on if it did or didnt help

rockthestar
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Big thank you for this amazing tutorial :D

wicksley
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Perfect vid. This is just what I need when I inevitably forget which little checkbox I forgot from six months ago when I last did a serious lighting effort 😂

jenniferroth
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omg yes thank you XD all tutorials should be like this <3

DaftPunkGirl
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Thank you so much this help I've been having a lighting issue

agnar
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Now this kind of tutorial I want for unity devs! :D

innoc