4) Lighting - Create Your First VRChat World

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Blender Guru's general artistic tutorials:

Music: FynestLyk - Noir Et Blanc Vie

0:00 Artistic choice
3:55 Extra Material Tips
5:17 Lighting Basics
14:24 Types of Lights
16:33 Reflection Probe
18:18 Light Probes
21:15 Lightmap Optimization
22:19 Environmental Lighting
26:20 Occlusion Culling
28:05 Outro
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If you want help, please do the following:
1. If you have any errors, look at the console tab, hit clear and look up the red errors that still remain.
Or if your problem is with 3rd-party tools (like UdonSharp), then search/ask in other relevant Discord servers, such as the UdonSharp Discord

Sorry if this seems harsh, I just don't want to spend my time answering simple questions. Helping people learn these topics is often thankless work.
Please respect those who are giving you help and make sure to thank them! They want you to learn and grow as an artist!

Thanks,
Icono

iconoclass
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"We are not scientists. We are artists. We don't have to obey the laws of physics. We can bend them to our will."
Hahahaha YES!!! Best quote ever.

This was one of the best tutorials/walkthroughs I have stumbled across. Thanks for making this!

bryanmontalvo
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In this series you have explained things more clearly, with more detail, and a more logical flow, then any other tutorials I've watched. I'll certainly be recommending this to others and am looking forward to the rest of the series.

SyntheticSurrealism
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ohhhh snap we back in business. Thank you!

iiizeroiii
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icon: "shouldnt take too long"
me: "aight bet, you overestimate the power of a potato"

lunascarletsapphire
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Thank you for creating this series. Please keep it up!

Nezkredk
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the light probes are like really oversized on my end-
idk if it was an update or something

DarkBandit
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dude i love these tutorials so much. has been super helpful. thank you.

RazKat_
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You Deserve Way More Subs, I've Watch A Couple Of TUTs But Yours Cleared My Doubts And Thought Me So Much, I Found My Answer On The 1st Ep, And Now I'm Watching The Whole Series Great Content Very Educative

mubex
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10:30 Prioritize View is now Progressive Updates in 2022.3.22f1

howar
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For a medium sized room, what would you recommend the final Light Map settings be? Specifically Light Map Resolution, Samples, and Bounces and anything else thats good to have

BuxtonHouse
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@28:27 "Clear baked Data" - Everything looked good until disabling lights for environmental lighting and re-baking. I was about to tear my hair out. Thanks.

zisha
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If it's not much trouble could you do one involving neon lighting? So many tutorials out there but none of their solutions have worked for me.

heyitskauz
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i keep having an issue where the entire area dosnt bake (the area is pretty large) u know how to fix this?

exorio
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This was really helpful for me information wise. I still need some support though, I have trouble following tutorials and usually do better with support from a person guiding me through step by step, as well as answering questions. Do you have any advice for me, any discord servers any people who are willing to teach me how to use unity maybe? I understand if that's not really possible to answer but I thought I'd try.

Pikselation_T.I.W.
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Good evening! I am following your tutorials and I am having a problem with the lighting 🥺 The room is lit but all avatars seems to appear black 😭 please

LeahmayandDora
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Hello, I encountered a problem with baking lights. It has been stuck at 0/11 create geometry | 1 jobs and has not been moved for almost a few hours. When this problem occurs, my unity editor will close very slowly, or A few minutes or longer. I don’t know why. The problem happened very suddenly. It was fine yesterday, but this problem suddenly occurred today. I don’t know how to solve it. Is there something missing or an incorrect setting? This is what happened. What to do?

agt
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My lighting makes my avatar flicker, i've had this happen with a few avatars but only in a small% of worlds so I figure it's something to do with the lights themselves, any ideas?

JustLuckyVR
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Hello, ty for your videos! I have a question, I'm modeling a lab I have a lot of tables and chairs, should I do the light setup first (bake lights and reflection probes) without the chairs and tables? Or place the whole scene with chairs and tables and then do the lighting setup

s
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19:07 I can't see the light probe web thing when i spawn it neither when i press "Edit light probes"

wixuvrl