STOP Playing Boring Healers! D&D Cleric Guide (2024)

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In this video, we dive into the essential guide to maximizing your healing abilities as a Cleric in Dungeons & Dragons (D&D), inspired by tips from LitRPG Reads! 🧙‍♂️ Clerics are known for their powerful healing and support spells, but becoming an effective healer requires more than just spellcasting. This guide covers everything you need to know to play a Cleric to its full potential, from selecting the best domain to mastering advanced healing strategies in and out of combat.

Topics include:

Core healing mechanics and how they work in D&D 5e
Choosing the best Cleric domain based on your unique playstyle
Top spells for healing, support, and crowd control
Equipment and multiclassing options to enhance your healing abilities
Tips for creative and strategic decision-making to keep your party alive

Whether you’re a new Cleric or a seasoned player, these insights will help you become a reliable healer and vital asset to your team. Check out the full article below to explore even more tips on maximizing your Cleric’s potential! 👇

#DungeonsAndDragons #DnDCleric #DnDHealing #ClericGuide #TTRPG #TabletopRPG #RolePlayingTips #PartySupport #DnD5e #LitRPG
AI Generated based on this article at LitRPG Reads:

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I am in Dragonlance playing a Kinder Divine Soul Sorcerer which learned his magic by listening to the crazy old traveling Wizard named Fizban the Fabulous and the Stage Illusionist and Arcane Trickster Alestar Wayland. Jest is his name short for Jestarous of Polanthous, Even though it Jest has never closier to Polanthous then the high clerist tower miles away. He saw the name Justadous of Polanthous Master of the Red Robes when he read Alsters Request to the Towers of High Sorcery.

But anyway the way I play him is defiantly a defensive healer we are still running 2014 rules. The DM is a bit in shock using mainly cleric spells Bane and guiding bolt: a bit of magic initiate bard for viscous mockery and dissonant whispers: and a little sorcerer mind sliver, fire ball, tashas mind whip, and synaptic static. I totally abuse Twin spell and Quicken to pull stunts few can I will gladly burn spell slots for more sorcery point. When I use bane and mind sliver lower saves and bane silvery barbs, and synaptic static to counter hits and Tashs mind whip fire ball and web to control the battle field. My DM was shocked that I contained a Dragon for 4 round by me self. Mindwhip mad him use a turn to only move bane and synaptic static to counter its attacks and other tricks it got frustrated and left.

JCinLapel
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Some glaring mistakes. If you use your action to cast cure wounds, you cannot use your bonus action to cast healing word.

If you’re concentrating on a spell, there’s no concentration check for casting cure wounds.

Well written and delivered, but that is irrelevant if you’re delivering incorrect info.

I’ll check out a few more videos but I’m skeptical

adamguy
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