3 Things You MUST Do When Making Your First Game!

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I chat with @SquareGlade about 3 things that made their game viral!
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Thank you so much @SquareGlade for coming on! Super insightful
Thanks for watching! Hope you learned a ton.

thomasbrush
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Hey Thomas, thanks a lot for having us in your video. Was a pleasure talking to you! :)

SquareGlade
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They should put a Mountain bike on the back of the Van! You know it would fit.

BrianHallmond
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Outbound is super gorgeous and getting posted by IGN was just a Cherry on top! All the 100k+ wishlists are VERY MUCH DESERVED!

hamzahgamedev
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Literally KILLED IT! This is almost exactly the same game I have working on for the past year, even down to the interior customisation! And now there's literally no point in continuing!

DeputyChiefWhip
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I can’t quite explain the feeling but I hate to admit that every time I see an amazing game idea (more specifically trinity hook ;P) that’s so good like in Outbound, I’m simultaneously filled will joy and excitement for the game and also a pang or sad like “dang I wish I would’ve thought of that!” It’s truly bittersweet but the “sweet” (happy) definitely outweighs the “bitter” (sad) especially with devs as awesome as you all!! Way to go and good luck ya’ll!

SuPeRNinJaRed
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This one has been on my wishlist since the trailer dropped. Cool interview!

hollowtahh
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I love these conversations because they can apply to literally any art form you might be interested in.

DZ
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Their game looks so great, fine work guys!

xtexasredx
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Such a wonderful game idea! Excited to play it :D

NeatGames
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It always comes down to dedication and starting out with small prototypes and games before you do anything potentially big.
My problem is not having any prductivity despite plenty ideas.

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That was awesome!!! That motivated me even more!😅

superanimeboi
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Why is always just few comments? This men are putting a lot of effort and let me say courage showing off not just showing off their workflow goals, but also their personal opinion out loud as professionals in the field

Give this channel a chance, interact and share with gamers and game developers communities, we should endorse this kind of information and content

MarioCola
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Kudos to the developers, who have done a great job! Best wishes from the Solarpunk team.

solarpunk_game
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Literally making society escapeism game for an escapeism media, as a Hook. Obvious success for a strong concept!

juliencibat
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Just launched my first Steam shop page. Really fun accomplishment to do.

vast
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One huge question I have with the Steam market research is how well that transfers to other platforms. Being able to sell on many platforms is important for both profitability and the enjoyment from seeing more people like console gamers playing too. I’d be curious if there is a big difference in the hook needed for different platforms.

splashmaker
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I seen outbound and instantly wanted it.

Bee_Mavrick
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Where can I get royalty free assets for my game?
Assets such as SFX, 3d models and voices.

vikashsakiv
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So…..while building on the camper van does weight matter?

mikesgamingchannel