Create Massive World in 30 min - Unreal Engine 5.1 and Gaea

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Timestamps:

00:00 - Intro
00:38 - Download Free version of Gaea
01:58 - Create the 5x5km / 500m World in Gaea
08:00 - Gaea Export Settings for Unreal Engine 5
11:49 - Subscribe, Like or join CGDealers Discord Community
13:13 - Import the World in Unreal Engine 5 and setup the same scale and height
16:00 - Measure your World using Measuring Tool / in Meters
17:33 - Final Result
18:08 - Outro
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Becoming a Youtube Member of my channel will give you access to all my working files and more!

In order to create this you need to watch my 2 other videos!

Cheers!

CGDealers
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For anyone not seeing the multi mix option, highlight the nodes you want to combine and press F8. Took me a while to figure it out since nobody seems to have explained this in the comments anywhere!

mrmachinehead
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I’m a solo developer, learning as I go. This is hugely helpful! Instant sub from me!

doellium
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This video was great. Thanks for all your hard work. You've really been helping the community with your videos. So I appreciate you.

RisingFox
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This was great and the scaling formulation was exactly what I love seeing explained out. There is a simpler way of determining Gaea's Z scale # - just take the Terrain Height (2000) and divide it by the Height-Scale Ratio (.4) and you get = (5000)
This is because the formula was essentially: (Clamped Height / Height-Scale Ratio) * (Terrain Height / Clamped Height) and bc maths you can cross off the Clamped Height # and get the same end result. Thank you for illuminating details on the proper export process to Unreal!

jdunsmoor
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Gaea is a terrific application. Been using it for a year now. Glad to see it's getting more notice, I've seen more Unreal Engine devs picking it up lately.

RigelOrionBeta
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Gaea -> UE: 1. Raw range: ZScale = 100*Height/512; 2. Proportional Scale: ZScale = 100*Scale/512; 3. Normalized Scale: ZScale = 100*(Actual Heighest Value)/512

MrLyonliang
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BRO!!!! This is ultra cool. I promised my son to create a game from his imagination and i struggle with the terrain creation. // subbed

risingson
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So many videos I watched on this, and you nailed it, subbed!

mickeytjr
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Bro, I just did a course on Gnomon Workshop for Gaea and Houdini that was way worse simply because the verbal tics were so intensely distracting. This quick, free video is a million times better! Thanks so much for your hard work!

baronvonbeandip
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Excellent👍 looking forward to your next Gaea tutorial 😀

sirvazo
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I've never subbed to a channel so fast. Amazing tutorial.

captainbusketttv
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Thank you so so much for this video. I just discovered Gaea and this is by far my favorite software for terrain generation. Now I can export my work ^^

lilanebula
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CG you are the only one who explains this understandably and practicably

vallebeats
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i was waiting for this tutorial, the best one by far.
Thanks. ❤

ryushiro
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This tutorial was so amazing. A complete step by step tutorial. I'd really love to see more tutorials like this. If you could show the process of texturing or using smart materials on the terrain, that'd be helpful too. Love and sub bro!!

uzairbukhari
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I love working with heightmaps... Used to handsculpt all my terrains and all at first but then I discovered the magic of heightmaps and god this is so good. Haven't really used GAEA but i might give it a try!

ComradeCody
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Literal champion. Thank you very much for all your work and help you have provided us. As a solo dev, your videos brought me skills I never imagined to have. Yes it's basic and still learning process but it is possible because of people like you.

robbie
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It was like a medicine when I was having a hard time making maps. Thanks so much buddy.

muhammethacmustafaoglu
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Awesome tutorial! Im learnin new stuff in my journey as Environmental Artist! Thanks a lot

VideOgameOgraphy