Why you should not use a client sided anti-cheat | PT.2

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In this video im showing you why you shouldnt use a client sided anti cheat using alvinblox's game as an example

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Some client-sided anti-cheat are powerful enough, some exploiters even took hours and didn’t even figure it out.
They can kick/crash players before executors even loaded/autoexec. Which is kind of OP

VAgames-development
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thanks for posting this developers have need to STOP TRUSTING THE CLIENT! exploits are so easy to get nowadays

literally.yukari
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I'd love to see AlvinBlox reacting to this video.... My guy probably crying in the corner?

Although he made videos on scripting tutorial.... He didn't think this through

The first Clip CJ shows is kicking a player from the game 💀

AHJ_x
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rivalry is the best form of learning
-sun tzu or something

andlykwan
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Oh well, developers can't rely on only server sided, they need to protect players from gaining speed advantages, because it's only seen locally

babs
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There are some techniques that allow developers to create unstopable infinite loops that exploits can't stop, without modifying raw memory

Ht-
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simply client injectors can just delete or disable the anti cheat scripts or even edit it as i know

Take a note: you can't delete server scripts with client unless the script is in player's character. If you put this in gui or workspace or whatever, it's not possible to delete with client (otherwise it will just went invisible for you but not for the server).

The reason why: is when the network owner is the cheater, cheater can do anything with the model that is network-owned by a them.
but as we know, our character is always network-owned by ourselves, and that's why.

thespecificdev
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also suggestion to the "new" client sided anticheat that kicks you when you delete the part, it's better to use hookfunction(kick, function(...)
return nil
end)
than to delete all those stuff then delete hackdetect.

_relevant
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NEVER EVER TRUST client sided anticheat. It can be easily deleted by exploiter and that's it ur anticheat is not working now . Everything inside of player's character is controlling by client, so also don't insert anticheat parts inside of him. I created anticheat and I easily bypassed it(not exploits just starter tool with localscript). After some attempts i got really good anticheat and I even think that that is impossible to bypass it. Make anticheats smart and kick them if they are definitly using hax

Robloxer
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I can't believe that the creator of many roblox tutorial and the guy who use roblox for several years so "not very smart" and naïve. Actually, I wanted to post such comment yesterday, on previous video, but I doubt - maybe he did it for clickbait for some reason? But now I'm just fully disappointed 🤣

НастяФедорова-ьь
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Can you make a really strong anti cheat for the next vid plz?

HeyheyRoblox
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Hi!
I've never used exploits, as far as I understand they allow you to run your local scripts and modify other client only side. Also, as far as I know, in studio, the server side can see when the client script is removed from the character model. Also on the server you can add a client script to the character model and it will execute on the client.
So I have this questions:
1. Will the game's server also see that the local script at the character model has been deleted?
2. Can a local script track the addition of scripts from the exploiter?
3. Can a exploiter trace the addition of local scripts to the model? Is this standard practice for exploiters?
Can a exploiter send a remotedevent with a wrong player name, as if the message came from another client?

JuggernautWare
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Call me weird but I like using exploits to test the devs metal and create anticheats. I like using hackers and developers combat each other. However it seems that the hackers in the end always win

arion
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How to edit game scripts mid game like that?

termisher
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it's patched and i don't see a script called "anti-speedhack" or anything so i think he has finally learned

terminitelol
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We all get it, exploiters can remove it.

dad
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What exploit were you using in the video ?

AHJ_x
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client scripts should use remote events instead

voiddragon
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Bro js do an anti dex it’s hella easy.

prodbykya
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Thats just easy to bypass tho, takes 2 minutes to do so lmao

RideOrDieTØP
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