Diablo 2 Resurrected Necromancer Build - Necromancer Summoner Endgame Build

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Diablo 2 Resurrected Necromancer Build Guide for the Summoner Necromancer. This is an End Game Necromancer Build that can get you through Nightmare and even Hell Difficulty in Diablo 2 Resurrected. If you are looking for an End Game Necromancer Build, then this Guide is for you.

The Summoner Necromancer conjures skeletons and resurrects corpses to fight against the forces of evil. You’ll be using Raise Skeleton, Clay Golem and Revive to conjure your minions, Corpse Explotion to deal AoE damage and Decrepify , Amplify Damage and Life Tap to help your minions during fights. While playing as a Summoner, you’ll send your minions to the front to do the hack and slash while you use the Corpse Explosion spell and Curses to aid them.

Timestamp
0:00 - Diablo 2 Resurrected Summoner Necromancer Build
0:58 - Summoner Necromancer Stats
1:49 - Summoner Necromancer Skills
6:02 - Summoner Necromancer Skill Distribution
6:38 - Budget Equipment for Summoner Necro
12:38 - Mercenaries
12:55 - Final Tips

Remember that Auras Affect Minions, so any type of equipment that you can get that provides auras will greatly boost your minion’s damage.

If you are having trouble raising your army, head to Act I, as enemies are much easier to kill and Skeletons aren’t affected by the body you used to create them.

Try to stay at a safe distance at all times, some enemies might use spells that pierce through your minions and you might get killed.

Experiment with the Revive ability and see what monsters work best with your playstyle. This will let you know what corpses you can explode and which ones you should save to use Revive on.

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As far as final tips when trying to raise skeletons...go through Anya's portal because there's like 20 corpses right off the get-go. Summon and leave. You can get almost all of your summons in about 10 seconds instead of running around act 1 trying to get your golem and merc to kill things.

runtwer
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This is a very pristine, well put together video. Easy to follow, covers all points, and no useless banter. 100% sub worthy. Thank you very much.

AbdalRahmanAziz
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You don't need to max out clay golem. It gets a massive lifepool that is more than enough with a modest skillpoint investment. Additionally, you can only slow down bosses so much (I forget what the limit was, might be boss dependent). With all the +skills you will be getting from gear, clay golem + decrep will easily reach this limit without investing so much into CG.

rayniac
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My build:
*Summoning Skills*
Skeleton Mastery: 20
Raise Skeleton: 20
Skeleton Mage: 20
Clay Golem: 1
Blood Golem: 1
Iron Golem: 1 (aura runewords actually work for this thing, a cheap one might be worth it)
Revive: 1 (with +skills i could easily get 15, in the end i had 18 or so with only a few skill charms, had problems keeping those up)
Golem mastery: 1
Summon Resist: 1

*Poison and Bone Skills*
Teeth: 1
Bone Armor: 1 (i had skill point left, and even so, it's just 1)
Corpse Explosion: 20 (with +skills it pretty much deals damage to everything on screen.

*Curses*
Amplify damage: 1
Depending on your weapon, if you use Ume's Lament you can skip the other skills as it has Decrepify on it, if not;
Weaken: 1
Terror: 1
Decrepify: 1

Skill points used without Ume's Lament, 91/110, you can put the remaining 19 points in whatever, maybe just master golem mastery, then again, you probably won't become lvl 99 :)

For equipment, i used (for me at least)
Weapon - Ume's Lament - with an all res + life jewel on it
Shield - Cubed elite Homunculus + um rune
W-Weapon - Call to Arms
W-Shield - Homunculus
Helm - Harlequin Crest + um rune
Armor - Enigma
Belt - Arachnid Mesh
Boots - Marrowwalk
Gauntlets - Cubed elite Magefist
Ring 1 - Stone of Jordan
Ring 2 - Stone of Jordan
Amulet - Mara's (couldn't really get a good rare)
Charms - A few + summoning skills to round up that 1 extra skelly to summon and some +life and a little all resist

I managed to get +75 all res on hell in the end, build doesn't seem to have any weakness, it was a joy. It's pretty similar to the build in the video, but how else you gonna build a summoner necro :P

Patrick_The_Pure
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Excited to see more advanced builds! Great vid

Jlazeau
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I’m a big fan of maxing amp dmg over clay golem. Speeds up your CE efficiency and far better for clearing areas.

moonboy
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I have just made my first necro in 20 years lol. I use summon / corpse explosion and I can run any area in the game at %500 MF. I love this build

maximarpgmobileboy
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For people who have trouble with bossfight in normal due to weaker early invoc, take iron maiden curse, put in on the boss and spam ur clay golem, they will kill themself !

plopcha
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I didn’t know you can have so many skeletons! Looks super cool. I just got to act 2 and killed Radament. I really like this game but I’m a beginner to this genre.

panagiotisexplorer
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I personally found summon necromancer to be the easiest and fastest build to complete normal difficulty with the only character that I didn't have to teleport back to town a single time for any of the bosses and I only play solo so I didn't have any help with any of them actually Diablo sent me back to town twice summon more minions but other than that there was no other time all of my minions were wiped out entire solo normal playthrough, I think at the point I was fighting Diablo in normal difficulty I had a total of about seven skeletons plus my ACT 2 mercenary and clay golem, definitely think you would have a way harder time completing normal using a bone build

AbsolutelyCasual
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Two things i would add to your nearly perfect guide is change the merc weapon to "pride" for more damage on your minions. And the easiest way to revive if you already have act5 is to ressurect the corpses when you enter the portal to go to pindle, instant full army without having to kill anything.

kevinpincket
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A few things:

- Confusion is worth getting. Especially when building your army, having the increased damage and massively reduced threat levels is amazing.

I was using gear closer to your endgame recommendations, except for the weapon rune words. However, at least for me it worked out better to use a prayer merc with insight (Cure helm incoming once the ladder season ends), for the extra mana for me and healing for everyone.

- I also moved to full Trang set because I've found that initial corpse production dictates the pace of the run, and when it's just you, your clay golem, and your merc, confusion plus an alternating stream of firewalls and meteors works wonders for this.

magicwordxyzzy
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As someone who has played d2 for years and years there are some things I'd do differently or things I'd be more specific about than this guide lays out.

For main weapons instead of beast or hoto and spirit shield you want an arm of king leoric and an upgraded homonculus. You can switch to call to arms to buff your army but I usually don't bother because its usually just overkill and a hassle to constantly maintain. You could do better with a splendor necromancer trophy instead of upgraded homonculus, but finding the right skills on the right 2 socket necro head is like winning the lottery. Use an act 1 hire with ethereal bramble armor, faith great bow, and ethereal crown of thieves. There's no real reason to use bul kathos outside of its what you've found, use SoJ whenever possible.

For boots you want marrowalks with +2 to skeleton mastery or you can get some fantastic stats on crafted wyrmhide boots that can justify sacrificing the skeleton mastery. Instead of a shako look for a good 2 socket rare necro circlet, rare circlets can be upgraded. Look for magefists with perfect enhanced defense then upgrade them. Crafted caster necro amulets can be A LOT better than mara's. When looking for circlets, crafted caster amulets, possibly crafted boots, consider strength. The more strength you can get on these the less points you'll need to put into strength to equip an enigma dusk shroud. For helm and shield sockets you have options, but you should probably be looking for a faster hit recover + all resist jewel for your wand. For grand charms you want summoning + life, and small charms you want life + all resist.

tsalvlaxitov
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Once you get to act V and finish most of Anya's quest you can get your skeletons from Nihlathak's temple portal. Just run in, raise a bunch and you're on your way. That Pindleskin is right there is just a bonus.

WUZLE
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This is the best Sommonmancer guide on Youtube

gfx-vision
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great guide. dont know much about diablo 2. So this helps allot and easy to understand

losstoney
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I had heard about summoner Necro and that summoner druid was supposed to be bad but I'm strolling through nightmare now no problem. Great guides.

Nifty
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at lvl 90, 19 hard points into Clay is hardly necessary. +skill gear will boost clay enough, via mastery and the skill itself. putting points into bone armor+bonewall, and 1 to lower resist would be a far better use of skillpoints. bone armor can save your life when you accidentally teleport on top of Bone Fetish and your minions instakill a few of them (it's gonna hurt) or you teleport on top of a group of archers/javelin throwers...Bone Wall is good for blocking projectiles and aggroing monsters. For example, as soon as u enter a fresh cow level, you can create a ring of BW around the portal, which will likely aggro all nearby cows to your location; now you can cast confuse, which will aggro even more cows, cancel confuse with amp, wait for a corpse or two, and go ham with corpse explode. maximum efficiency per explosion since all the cows are crowded together around the bone ring.

MassDynamic
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every guide : this build is so easy me act 2 in hell : this mob is 1 shotting all my skele and me lul.

feeblemind
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Thanks for going over EVERYTHING... necro summoner in progress.

chillndill