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Java 3D Game Development 61: Networking
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3D Opengl Game development log videos with commentary about my indie Java RPG game.
Lots of networking and multiplayer work this week, in preparation for PvP which is coming soon!
INFO ABOUT TUTORIALS:
Unfortunately, as I mentioned in the video,I haven't had a chance to make a tutorial video this week. The next couple of weeks don't look that good either, as I'm away next weekend and the weekend after so I'll have less work time than usual during the weeks, and programming this game has to take priority. I'll do my best to get a new tutorial out soon, but it may not be possible for me to get one done in the next few weeks.
I'm very sorry about that, but after the next few busy weeks are over I'll definitely get back to the usual schedule :)
The Team:
Christopher Jubell: Mage Attack Animation, Chicken animations, Turtle animations, Skeleton, Giant Spider, Weapon & Tent market stalls, Shadow Battle Axe, Spirit Power Staff, Mellee Helmets, wooden bridge, Church, all house models, training dummies, city walls, city gate, round city towers, shadow trident, Log Pile, Shadow Horned Helmet
marCOmics: New Armour Set, Tribal War bow, present pile, camp fire, Shadow Power Staff, Light Staff, Animal Skeleton
Itay Almog: Medium Desert House, Most weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture, tribal long sword icon
Jacob Brewer: Shadow Lesser Staff, Holy Lesser Staff, Ancient Lesser Staff
Erik Quick: Wizard hat, rustic bench, standard armour, Great Sword, Combat Icons, Overhanging House, shadow armour, Ancient Long Sword, Holy Long Sword, New Fence, Tavern(!), Palm Tree, Shadow 2H, Hatchet in Stump, Shadow Horned Helmet, Desert Hut, Dead Tree
Richard Weug: Sickle, Trident, Aether bow, ancient war hammer, holy short sword, Sai, Wand, Turtle model
Code Magnet: Ancient Short Bow, Wooden Cart, fire lamp, guard tower, Fancy Lamp, Spirit Zweihaender, Chicken model
Itay Almog: Medium Desert House, Most weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture, tribal long sword icon
Joko: Water Well, Pots Market Stall, darker market stall, warhammer, small lamp, small mushrooms, Cacti, Ball Lamp, Greater Bow, New Bench
Alexander Schulte: Small Bush
Jack Theakstone: Ancient B.Axe, Ancient Dagger
Andrew Knowles: Ancient Short Sword, Ancient 2H
Ricardo: Wooden Crate
Rob: Wooden Barrel, snowman, second Xmas tree
Stiles3D: Xmas tree
Josh "Shadow" Monson: Various sound effects
Aleksander Długosz: Spirit Short Sword, Tribal Spear
Niklavs: Headwear Shop Icon
Nicolas: Waterfall sound fx (not yet shown)
Simeon Heinze: Candy Cane
Titas Vaitkunas: The loud thunder clap!
Teddy C: crossbow (not yet shown)
BonJoniLP: 2H sword (not yet shown)
Tadej Gasparovic: Texture and settings for fire lamp entity, Palm tree collision box
Reza Zaman: Shadow Long Sword
Music:
Licensed under Creative Commons: By Attribution 3.0
End of video music- Kai Engel, "Waking Stars":
Lots of networking and multiplayer work this week, in preparation for PvP which is coming soon!
INFO ABOUT TUTORIALS:
Unfortunately, as I mentioned in the video,I haven't had a chance to make a tutorial video this week. The next couple of weeks don't look that good either, as I'm away next weekend and the weekend after so I'll have less work time than usual during the weeks, and programming this game has to take priority. I'll do my best to get a new tutorial out soon, but it may not be possible for me to get one done in the next few weeks.
I'm very sorry about that, but after the next few busy weeks are over I'll definitely get back to the usual schedule :)
The Team:
Christopher Jubell: Mage Attack Animation, Chicken animations, Turtle animations, Skeleton, Giant Spider, Weapon & Tent market stalls, Shadow Battle Axe, Spirit Power Staff, Mellee Helmets, wooden bridge, Church, all house models, training dummies, city walls, city gate, round city towers, shadow trident, Log Pile, Shadow Horned Helmet
marCOmics: New Armour Set, Tribal War bow, present pile, camp fire, Shadow Power Staff, Light Staff, Animal Skeleton
Itay Almog: Medium Desert House, Most weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture, tribal long sword icon
Jacob Brewer: Shadow Lesser Staff, Holy Lesser Staff, Ancient Lesser Staff
Erik Quick: Wizard hat, rustic bench, standard armour, Great Sword, Combat Icons, Overhanging House, shadow armour, Ancient Long Sword, Holy Long Sword, New Fence, Tavern(!), Palm Tree, Shadow 2H, Hatchet in Stump, Shadow Horned Helmet, Desert Hut, Dead Tree
Richard Weug: Sickle, Trident, Aether bow, ancient war hammer, holy short sword, Sai, Wand, Turtle model
Code Magnet: Ancient Short Bow, Wooden Cart, fire lamp, guard tower, Fancy Lamp, Spirit Zweihaender, Chicken model
Itay Almog: Medium Desert House, Most weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture, tribal long sword icon
Joko: Water Well, Pots Market Stall, darker market stall, warhammer, small lamp, small mushrooms, Cacti, Ball Lamp, Greater Bow, New Bench
Alexander Schulte: Small Bush
Jack Theakstone: Ancient B.Axe, Ancient Dagger
Andrew Knowles: Ancient Short Sword, Ancient 2H
Ricardo: Wooden Crate
Rob: Wooden Barrel, snowman, second Xmas tree
Stiles3D: Xmas tree
Josh "Shadow" Monson: Various sound effects
Aleksander Długosz: Spirit Short Sword, Tribal Spear
Niklavs: Headwear Shop Icon
Nicolas: Waterfall sound fx (not yet shown)
Simeon Heinze: Candy Cane
Titas Vaitkunas: The loud thunder clap!
Teddy C: crossbow (not yet shown)
BonJoniLP: 2H sword (not yet shown)
Tadej Gasparovic: Texture and settings for fire lamp entity, Palm tree collision box
Reza Zaman: Shadow Long Sword
Music:
Licensed under Creative Commons: By Attribution 3.0
End of video music- Kai Engel, "Waking Stars":
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